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Water Fall Effect Problem [message #50740] Wed, 08 October 2003 08:26 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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I have created a Water Fall to go into my map. I have made it by making the texture Alpha-Blend and changed some of the verticles to black and enabled "Valpla" in the W3D settings to get a more realistic effect. I exported it W3D, and viewed it in W3D viewer. I looked and worked completely fine.

In W3D viewer.

http://www.n00bstories.com/image.fetch.php?id=1120048473

I then viewed it in Renegade editor. I noticed on the water fall I had made this clear line going through it as the texture rolled over the mesh. The clear line moves along at the same speed as the texture. This was continious and this is how it would look the game so I need to fix. I tried different lighting as I thought that was the problem at first. It'll go away if i don't use any vertex colour to get the more real effect, but i don't know any other way I could do it without getting this problem.

In Level Edit.

http://www.n00bstories.com/image.fetch.php?id=1404002275
 
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