Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Gun Towers, Turrets and Tiberium Silos
Gun Towers, Turrets and Tiberium Silos [message #15821] Sun, 20 April 2003 15:20 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma:
Commander

I have noticed on some maps including ACK's that when a Gun Tower, Turret or Tiberium Silo get destroyed they completely blow up and disappear. I have noticed also that there are Gmax models of the Tiberium Silo and Turret. Do they get put in Level edit or Gmax? I asked this because I'm just curious how the models disappear unless of course they're put in at the Level edit stage. I just won't to know before I enter the level edit stage as it's a pain to have to go back to Gmax once some work has been done in Level Edit.

Also I need some textures that I’m missing and would appreciate if someone could provide me with them, thanks.

Textures I’m missing: rep^GDI_pad.tga, wep_GDI_runlight.tga
 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Happy Easter
Next Topic: Fixing the broken sounds (CY,COM..ect)
Goto Forum:
  


Current Time: Sun Dec 22 17:00:54 MST 2024

Total time taken to generate the page: 0.00722 seconds