Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Please stop using SoldierGameObj::Set_Max_Speed in multiplayer
Please stop using SoldierGameObj::Set_Max_Speed in multiplayer [message #491310] Tue, 10 November 2015 14:31 Go to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

People need to stop using SoldierGameObj::Set_Max_Speed in multiplayer because it doesn't work properly and never has. It doesn't get sent over the network and (due to some stuff in the physics code) can't be sent over the network.
Using it causes lag/warping and a poor player experience.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Previous Topic: Tiberian Technologies Releases TT Scripts 4.2 Update 3
Next Topic: Going away for xmas
Goto Forum:
  


Current Time: Mon Dec 23 13:16:28 MST 2024

Total time taken to generate the page: 0.00768 seconds