Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » compile error with visual c++ 2010 express
compile error with visual c++ 2010 express [message #485559] Sat, 01 February 2014 13:48 Go to previous message
Stallion is currently offline  Stallion
Messages: 222
Registered: April 2006
Karma:
Recruit
I have tried several things in order to figure out why my build doesn't output the scripts.dll but only the scripts.exp and scripts.lib. How do I get it to build the scripts.dll?

under debug it says:

It says "this project is out of date"


When it starts building it says in it 2 warnings that say:

console.vcxproj' does not exist.
shaders.vcxproj' does not exist.

If the above is an issue then how do I get them included?


full build output:

1>------ Build started: Project: MemoryManager, Configuration: Release Win32 ------
1> dllmain_release.cpp
1> FastAllocator.cpp
1> MemoryManager_release.cpp
1> Creating library C:\Games\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\AAA editing stuff\AAA Scripts and script creations\tt-source-4.0\source\bin\Release\MemoryManager.lib and object C:\Games\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\AAA editing stuff\AAA Scripts and script creations\tt-source-4.0\source\bin\Release\MemoryManager.exp
1> Generating code
1> Finished generating code
1> MemoryManager.vcxproj -> C:\Games\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\AAA editing stuff\AAA Scripts and script creations\tt-source-4.0\source\bin\Release\MemoryManager.dll
2>------ Build started: Project: scripts, Configuration: Release SSGM Win32 ------
2>C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.Targets(1422,5): warning : The referenced project '..\console\console.vcxproj' does not exist.
2>C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.Targets(1422,5): warning : The referenced project '..\shaders\shaders.vcxproj' does not exist.
2> General.cpp
2> aow_intruders.cpp
2> cAMpaScripts.cpp
2> CommandLineParser.cpp
2> Crc32.cpp
2> dan.cpp
2> definition.cpp
2> DefinitionFactoryClass.cpp
2> DefinitionFactoryMgrClass.cpp
2> dllmain.cpp
2> dp88_ar.cpp
2> dp88_ar_unitScripts.cpp
2> dp88_buildingScripts.cpp
2> dp88_customAI.cpp
2> dp88_misc.cpp
2> dp88_securitySystem.cpp
2> dp88_veterancy.cpp
2> engine_common.cpp
2> engine_def.cpp
2> engine_dmg.cpp
2> engine_game.cpp
2> engine_io.cpp
2> engine_math.cpp
2> engine_obj.cpp
2> engine_obj2.cpp
2> engine_phys.cpp
2> engine_player.cpp
2> engine_pt.cpp
2> engine_script.cpp
2> engine_string.cpp
2> engine_tdb.cpp
2> engine_threading.cpp
2> engine_tt.cpp
2> engine_weap.cpp
2> FileFactoryListClass.cpp
2> gap.cpp
2> gmbuilding.cpp
2> gmgame.cpp
2> gmlog.cpp
2> gmsoldier.cpp
2> gmvehicle.cpp
2> iran_scripts.cpp
2> jfwcine.cpp
2> jfwcust.cpp
2> jfwdef.cpp
2> jfwdmg.cpp
2> jfwgame.cpp
2> jfwgun.cpp
2> jfwhook.cpp
2> jfwmisc.cpp
2> jfwobj.cpp
2> jfwpoke.cpp
2> jfwpow.cpp
2> jfwscr.cpp
2> jfwsnd.cpp
2> jfwveh.cpp
2> jfwweap.cpp
2> jfwws.cpp
2> jfwzone.cpp
2> JMGRenetBusters.cpp
2> jmgrp2.cpp
2> kak.cpp
2> kamuix.cpp
2> LoopedAnimationController.cpp
2> mdb.cpp
2> mdbdef.cpp
2> mdbevf.cpp
2> mpf_domination.cpp
2> neo.cpp
2> nh.cpp
2> nhp.cpp
2> PersistFactoryClass.cpp
2> PointerRemapClass.cpp
2> Quaternion.cpp
2> ra2.cpp
2> ra_legacy.cpp
2> reborn.cpp
2> renalert.cpp
2> renalert2.cpp
2> scriptfactory.cpp
2> scriptregistrar.cpp
2> scripts.cpp
2> scud.cpp
2> DefaultConnectionAcceptanceFilter.cpp
2> sh_blocker.cpp
2> sh_underground.cpp
2> shawk.cpp
2> SimpleFileFactoryClass.cpp
2> straw.cpp
2> survival.cpp
2> tcw_building.cpp
2> tcw_center_point.cpp
2> tcw_coop.cpp
2> tcw_coop_cruising.cpp
2> tcw_defence.cpp
2> tcw_domination.cpp
2> tcw_frost.cpp
2> tcw_functions.cpp
2> tcw_game.cpp
2> tcw_general.cpp
2> tcw_mcv_escort.cpp
2> tcw_mission01.cpp
2> tcw_mission03.cpp
2> tcw_nod_incursion.cpp
2> tcw_paul.cpp
2> tcw_player.cpp
2> tcw_powerup.cpp
2> tcw_raid_at_dawn.cpp
2> tcw_sp_m01.cpp
2> tcw_sp_scripts.cpp
2> tcw_superweapons.cpp
2> tcw_TCWSoldierObj.cpp
2> tcw_technology.cpp
2> tcw_tiberium.cpp
2> tcw_vehicle.cpp
2> tcw_zone.cpp
2> tda.cpp
2> tfx.cpp
2> ThreadClass.cpp
2> xpert.cpp
2> z.cpp
2> z_am01.cpp
2> z_am02.cpp
2> z_buildingrevive.cpp
2> z_cargo.cpp
2> z_center_point.cpp
2> z_cold_fever.cpp
2> z_coop.cpp
2> z_darkdawn.cpp
2> z_domination.cpp
2> z_endgame.cpp
2> z_escort.cpp
2> z_eveninglight.cpp
2> z_fever.cpp
2> z_Hon_DM.cpp
2> z_hostagemode.cpp
2> agtfix.cpp
2> cGameType.cpp
2> ChunkClasses.cpp
2> coltest.cpp
2> CriticalSectionClass.cpp
2> datasafe.cpp
2> HashTemplateKeyClass.cpp
2> HTreeClass.cpp
2> Iterator.cpp
2> LineSegClass.cpp
2> Matrix3.cpp
2> Matrix3D.cpp
2> matrix4.cpp
2> obelfix.cpp
2> ReferencerClass.cpp
2> SysTimeClass.cpp
2> wwmath.cpp
2> z_intro.cpp
2> z_joipa.cpp
2> z_joipa_return.cpp
2> z_lockdown.cpp
2> z_m00.cpp
2> z_m01.cpp
2> z_mediterranean.cpp
2> z_misc.cpp
2> z_nod_invasion.cpp
2> z_prototype.cpp
2> z_reconnaissance.cpp
2> z_ship.cpp
2> z_siege.cpp
2> z_snowwarfare.cpp
2> z_tropical.cpp
2> z_uberaow.cpp
2> z_under_siege.cpp
2> z_zones.cpp
2> Creating library C:\Games\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\AAA editing stuff\AAA Scripts and script creations\tt-source-4.0\source\bin\Release SSGM\scripts.lib and object C:\Games\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\AAA editing stuff\AAA Scripts and script creations\tt-source-4.0\source\bin\Release SSGM\scripts.exp
2> Generating code
2> Finished generating code
2>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


Level edit is my play ground
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Problem loading project 4.1 RC2 in VS2012
Next Topic: Mod-related changes in scripts 4.1
Goto Forum:
  


Current Time: Sat Jul 06 06:34:10 MST 2024

Total time taken to generate the page: 0.01154 seconds