Question about TT and serverside [message #484475] |
Sun, 17 November 2013 18:07 |
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Kamuix
Messages: 1247 Registered: May 2005 Location: Ontario, Canada
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General (1 Star) |
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I read through a lot of TTs notes but I have one question i gotsta ask. So TT did say they added a little more to the serverside capabilities
So far since i've got back into server side modding the only extra thing that works serverside that didnt work before in the presets/lld is the ability to change a vecs/objects Primary firing weapon to where it will actually show up properly with the clients in your server. Oh wait AND changing and objects Health and HealthMax.
I'm just wondering if there is anything else other than those two? So far i've tried changing objects Stringname or Killedexplosion and that doesn't work the client wont see the new one just the old explosion so those options stay client sided
Thanks for any input!
EDIT: By the way i don't think i'm going to do much more serverside mapping but instead make entirely new maps and setup my server download link
[Updated on: Sun, 17 November 2013 18:10] Report message to a moderator
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