Better Vehicle AI [message #430375] |
Tue, 08 June 2010 07:04 |
Burn
Messages: 160 Registered: November 2004
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Hey guys,
I've been out of the loop for a while, and I was wondering if there's a way to make better vehicle AI now?
I've tried the M08_Mobile_Vehicle and M08_Go_Point technique but for some stupid reason my tanks completely turn around and go to the enemy base the long way (through the other entrance) when there's a perfectly straight path right in front of it.
I've also tried the CPU_Neo_Vehicle_AI thing, and all the tank did was sit there and block my human AI.
So I was wondering if there's some new way to make vehicle AI that does what you want it to do? Thanks.
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