Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Refinery Animation
Refinery Animation [message #341205] Wed, 16 July 2008 04:01 Go to previous message
DL60 is currently offline  DL60
Messages: 283
Registered: May 2006
Karma:
Recruit
As you I know City2 will be a part of the TT patch and for this patch release I fixed and added some things from time to time in the past months.

But there is a problem which still remains: The unload-animation of the Nod refinery doesn't work when the harvester unloads its tiberium.

I nearly tried everything to fix that: exported the terrain again, exported with new ref, removed/re-added building controller, moved the unload point dummy around, changing waypaths, added blockers, recalculated pathfind sectors... nothing helped.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Need Drop Beacon Help!
Next Topic: Keycard Preset Names
Goto Forum:
  


Current Time: Thu Sep 26 17:57:07 MST 2024

Total time taken to generate the page: 0.00692 seconds