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Home » Renegade Discussions » Mod Forum » Can someone edit Hourglass slightly for me
Can someone edit Hourglass slightly for me [message #314297] Mon, 28 January 2008 11:57 Go to previous message
Spoony is currently offline  Spoony
Messages: 3915
Registered: January 2006
Karma:
General (3 Stars)
Tactics & Strategies Moderator
and save it as a new map, Hourglass_2 or something

I want to make two changes. Firstly, an overhang near the hill, kinda like this. excuse the mspaint
http://img.photobucket.com/albums/v284/MaidenTy1/hourglassTT1.jpg
http://img.photobucket.com/albums/v284/MaidenTy1/hourglassTT2.jpg

the intended result:
- arty or mrls on the hill can shoot over the overhang and hit the refineries
- no other hillcamping is possible
- players on the hill can't see the enemy WF and Airstrip so you can't see every tank rush they're planning
- if vehicles rush over the hill, they will be shielded from defences until they pass the blue line here:
http://img.photobucket.com/albums/v284/MaidenTy1/hourglassTT3.jpg
http://img.photobucket.com/albums/v284/MaidenTy1/hourglassTT4.jpg

that's the main change. the second is less important and relates to the Nod Turret in front of the Hand. right now it's useless - if GDI had a med tank shooting the obelisk from the Hand side, the turret can't see it since there's a rock in the way. so either cut away the rocky part, or move the turret closer to the tiberium.

thanks.

by the way, don't worry AT ALL about making it look good - a black solid wall in mid-air is perfectly sufficient for me, as long as it blocks vision and shots. I just want to test it gameplay-wise.


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[Updated on: Mon, 28 January 2008 11:58]

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