Player Controlled: Nod Turret [message #300091] |
Fri, 30 November 2007 09:56 |
|
The Elite Officer
Messages: 602 Registered: September 2007 Location: Chapel Hill, North Caroli...
Karma:
|
Colonel |
|
|
Okay I was testing some stuff and I used Oblivion165's tutorial on poke buy and I found out how to make the turret dirvable.
You have to select "Object--->Vehicle--->Mounted--->Nod_Turret--->Nod_Turret_MP--->Nod_Turret_MP_Improved " then add a seat, remove M00_Disable_Transition script, add the proper transitions, then boom. Export. Test. Have fun!
If you are doing it by poke buy then you would also need to add the script to the turret "JFW_Disable_Physical_Collision" so when you place it, you don't get stuck on the inside of the turret.
This also works server side.
The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
|
|
|