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Has anyone else used Set_Bullets ()? [message #244653] Sat, 10 February 2007 05:59 Go to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
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Whitedragon

That doesn't seem to work right. While it does make the pistol start with 12 loaded bullets, the ammo count starts to display incorrectly once you fire and reload a few times.


^^ Is that a known issue with the Set_Bullets() engine call? P.S. the bug is triggered by adding this line of code:
Set_Bullets (obj, "Weapon_Pistol_Player", 12);

to M00_GrantPowerup_Created::Created ()



HTT-Bird (IRC)
HTTBird (WOL)
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BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
 
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