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Flickering meshes [message #243969] Wed, 07 February 2007 14:01 Go to previous message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
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General (3 Stars)
I am trying to make a light beam enter into a cave through a hole in the ceiling.

I made the beam, put a good texture on it, and made it just perfectly transparent to give off the effect of a beam of light.

BUT There is a problem, when ever I change my position, the beam of light either turns bright white, disappears, or turns red.

Anyone have the slightest idea why it is doing that?

[Updated on: Wed, 07 February 2007 14:02]

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