Player visceroids? [message #210249] |
Fri, 28 July 2006 19:44 |
|
Spetz5
Messages: 109 Registered: October 2005 Location: Ontario, Canada.
Karma:
|
Recruit |
|
|
How can one make a player controlled visceroid, With the movement animation and all. the AI ones have M00_Visceroidinnate_DAY on them, and they play their animation then, But it wont let the player move or fire. I've tried putting C_VISCEROID.C_VISCEROID in the animations box, But he still remains static. Any way to allow a player to control the visceroid, and have it doing those animations?
|
|
|