Custom Building - MCT invisible ingame? [message #182846] |
Tue, 20 December 2005 03:57 ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/3042.gif) |
WNxCABAL
Messages: 1391 Registered: July 2004
Karma:
|
General (1 Star) |
|
|
Hey,
I've made my own building, of which is implemented into renegade using interior, door & mct proxies.
I got the proxies to work first time, alligned perfectly!
However, just when I thought I got the MCT to work perfectly, I ran into a little trouble..
Basically, the MCT displays fine in Level Editor, but ingame, its there, only invisible...(as you can see below..)
![http://img528.imageshack.us/img528/5313/clemctbug7tt.png](http://img528.imageshack.us/img528/5313/clemctbug7tt.png) ![http://img528.imageshack.us/img528/1602/ingamemctbug9jj.png](http://img528.imageshack.us/img528/1602/ingamemctbug9jj.png)
I'm a little confused as to why this is happening..?
I followed the two tutorials on renhelp (for MCT's) word by word, so I'm at a dead end now!
Advanced Building Tutorial - http://renhelp.co.uk/?tut=42
MCTs and PTs - http://renhelp.co.uk/?tut=56
Any help would be much appreciated!
Thanks,
Andy
Warrior Nation Number One Gaming Clan In The World ![Razz](images/smiley_icons/icon_razz.gif)
[Updated on: Tue, 20 December 2005 03:59] Report message to a moderator
|
|
|