Agregates & Emitters [message #-991009] |
Sat, 23 November 2002 15:48 |
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Two questions this time.
#1: I made 4 emitters using triangle particles, they work fine but in Renegade they still look like trianlges, not as smoke as I would like them to be. How do I get them to be rendered differently?
#2: I want to use aggregates to call up my new buildings interiors, but when I copied WW's presets set up the interior, they were always floating above the structure. Everything is set up in the right place to each other in RenX, what do I need to do here to have them called up in the proper spot?
Thanks to all who can help!
Triforce [ November 23, 2002, 22:50: Message edited by: Triforce ]
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