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Making Buildings Invulnerable [message #165273] Thu, 04 August 2005 06:51 Go to previous message
MavTaSe is currently offline  MavTaSe
Messages: 4
Registered: July 2005
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Before I ask my question I want everyone to know that I searched through the forum before asking my question. And there was only one related topic which sadly enough didn't contain a solution...

Like the title says, I want to know how to make Buildings invulnerable with Level Edit / Editing Scripts.dll, whichever works. I know you're able to kill the building with ssaow, but that's not my intention. I've already tried numerous things.

  • Removing mesh prefix so building controller doesn't recognise building
  • Make armor, health and mct Blamo
  • Make armor, health and mct SkinC4 ( it's for a sniper mod so I though you can only 'kill' a c4 with repair beam so it'll work, but it didn't.
  • Remove mct from building ( unchecked 'IsMCT' )


On a sidenote, is editing object.aow a good way to make your mod or not? I heard it gives the other players who ain't got the object.aow zero-bug.

I hope someone can give me a clue how I can do this. Thank you for your time.

[Updated on: Thu, 04 August 2005 06:54]

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