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Setting up with LinkedXform [message #138833] Thu, 17 February 2005 11:07 Go to previous message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
How is this done? No matter what I try it doesn't seem to work. Here is a picture of my subtree and what my linkedXform vertices are linked to. I set it up how westwood did the nod buggy. It doesn't work.

http://www.n00bstories.com/image.fetch.php?id=1055759062

Is there a export W3D setting?

I first linked my Graphical wheel to the wheelc bone , Then linked my wheelc bone to my wheelp bone. Then I selected my graphical suspension and added the mesh select modifier. I select my vertice i wanted to follow the wheelp bone and added the linkedXform animation modifier. I then linked those vertices to my wheelp bone. I then animated.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
 
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