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Applying Scripts [message #115695] Mon, 20 September 2004 15:10 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma:
Commander

I have two things I'd like to use in my map...

1. I want the GDI/Nod Construction Yards to repair all buildings in the teams base. This includes vehicle structures such as the Turret.

2. I want the Repair Facities to work correctly, using the script that fixes the mine issue.

I don't really know what I'm doing with these scripts. I know how to attach them, but don't which object to attach them to or which script to attach. I have the latest scripts.dll (1.9.3) in the mod folder along with the original scripts.dll renamed to "scripts2.dll".

Thanks.


Ooh, nasty.
 
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