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Vehicle door animation script idea [message #108868] Thu, 19 August 2004 04:06 Go to previous message
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Registered: February 2003
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JFW_Set_Animation_On_Custom_2 (starts an animation when a custom is sent, plays the animation again when it receives another custom and plays a sound whenever it receives a custom)

Animation (the animation to use e.g. V_HUMVEE.V_HUMVEE)
Loop (whether to loop or not, 0 = not loop, 1 = loop)
Subobject (the subobject to use for this animation, a value of 0 will mean "no subobject")
Message (message to listen for)
Message2 (2nd message to listen for)
Sound
FirstFrame (frame to start animating at, 0 means first frame, -1 means "current frame")
LastFrame (frame to go to, -1 means "end of animation")
Blended (some value for blended animation, only applies to Solders))
 
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