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Working sounds/poke events in MP. I am 1337! [message #90480] Fri, 28 May 2004 06:54 Go to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma:
General (1 Star)
After a few days of work I got sounds and the poke event to work in multiplay.

Stuff done:
[list][*]Create_Sound
[*]Create_2D_Sound
[*]Create_2D_WAV_Sound
[*]Create_3D_WAV_Sound_At_Bone
[*]Create_3D_Sound_At_Bone
[*]Set_Animation_Frame
[*]Play_Building_Announcement
[*]Poke event[/list:u]
Stuff left:
[list][*]Several other commands that are host only normally.[/list:u]
Fear the 1337.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
 
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