Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » Heated Discussions and Debates » Titan's maps vs ACK's maps (split off)
Titan's maps vs ACK's maps (split off) [message #66118] Wed, 11 February 2004 23:25 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
That's nice... It still sucks, though.
Titan's maps vs ACK's maps (split off) [message #66122] Thu, 12 February 2004 01:15 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Let's not start this again, ACK. Exclamation
Titan's maps vs ACK's maps (split off) [message #66124] Thu, 12 February 2004 01:43 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
SeaMan

Let's not start this again, ACK. Exclamation


Why not? I have every right to express my opinions here, just as you and anyone else does.

Titan's work is shit, that's all there is to it. Everything he makes looks decent on the outside, then plays like garbage when you get into it...
Titan's maps vs ACK's maps (split off) [message #66129] Thu, 12 February 2004 03:09 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

^^ for once i agree with ACK

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Titan's maps vs ACK's maps (split off) [message #66130] Thu, 12 February 2004 04:28 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Aircraftkiller

SeaMan

Let's not start this again, ACK. Exclamation
Why not? I have every right to express my opinions here, just as you and anyone else does.


Because they lead often to flame wars.
Titan's maps vs ACK's maps (split off) [message #66133] Thu, 12 February 2004 05:05 Go to previous messageGo to next message
Slicer_238 is currently offline  Slicer_238
Messages: 361
Registered: May 2003
Karma: 0
Commander
Aircraftkiller

You don't have to read it, homoboy... You do realize that, right? Everything here isn't forced upon you to read.

So if you don't want to read it... You could, gasp, not spend so much time online and not respond to it?


Somes times I worry about you ACK. The things you say and then you do the complete opposite. =\


May Trey rest in forever bliss and happiness.
Titan's maps vs ACK's maps (split off) [message #66176] Thu, 12 February 2004 12:26 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Slicer_238

Aircraftkiller

You don't have to read it, homoboy... You do realize that, right? Everything here isn't forced upon you to read.

So if you don't want to read it... You could, gasp, not spend so much time online and not respond to it?


Somes times I worry about you ACK. The things you say and then you do the complete opposite. =\


I don't recall saying I didn't want to read this thread.

Sorta tosses your whole statement out, doesn't it? Razz

Quote:

Posted: Thu Feb 12, 2004 9:53 am Post subject:
I must say, I admire Titan's composure on these constant attacks.

It shows a level of mature development that other mapmakers would do well to follow.


I take it you didn't see him about a month ago...
Titan's maps vs ACK's maps (split off) [message #66182] Thu, 12 February 2004 12:37 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
If you cannot read text on a screen, I have to ask what may be wrong with your state of mind.

"Oh no, he's going to type things at me!"
Titan's maps vs ACK's maps (split off) [message #66228] Thu, 12 February 2004 16:05 Go to previous messageGo to next message
Slicer_238 is currently offline  Slicer_238
Messages: 361
Registered: May 2003
Karma: 0
Commander
Aircraftkiller

Slicer_238

Aircraftkiller

You don't have to read it, homoboy... You do realize that, right? Everything here isn't forced upon you to read.

So if you don't want to read it... You could, gasp, not spend so much time online and not respond to it?


Somes times I worry about you ACK. The things you say and then you do the complete opposite. =\


I don't recall saying I didn't want to read this thread.

Sorta tosses your whole statement out, doesn't it? Razz


........
>.>
<.<
.......Maybe... :oops:


May Trey rest in forever bliss and happiness.
Titan's maps vs ACK's maps (split off) [message #66329] Fri, 13 February 2004 05:18 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
No. I'll speak my mind as I see fit. If you want me to do what you think is right, you can fuck off.

Quote:

Water isnt a big deal...it's like that on almost every map with deep water...I could of added emmiters down there but didnt want to take away from the FPS...better to have it run smoothly then to have some nice water effect underneath the water plane making it lag.


ROFL, that's what's called "I'm too lazy to develop things properly, so I did it half-assed and I don't care."

You wouldn't even need emitters underwater to make it look like water. You wouldn't even need to let people go underwater to begin with!
Titan's maps vs ACK's maps (split off) [message #66357] Fri, 13 February 2004 09:48 Go to previous messageGo to next message
Weirdo is currently offline  Weirdo
Messages: 369
Registered: March 2003
Karma: 0
Commander
Aircraftkiller

No. I'll speak my mind as I see fit. If you want me to do what you think is right, you can fuck off.

Quote:

Water isnt a big deal...it's like that on almost every map with deep water...I could of added emmiters down there but didnt want to take away from the FPS...better to have it run smoothly then to have some nice water effect underneath the water plane making it lag.


ROFL, that's what's called "I'm too lazy to develop things properly, so I did it half-assed and I don't care."

You wouldn't even need emitters underwater to make it look like water. You wouldn't even need to let people go underwater to begin with!


I might be to stupid to understand your logic ACK, but what is diffrent with going underwater in DMIsles and the .992 version of Zama.

Are you telling me you are going to change te water effect on those maps or what?


Size doesn't matter.
http://www.n00bstories.com/stats/renegade_stats.php?player=weirdo64
Titan's maps vs ACK's maps (split off) [message #66489] Sat, 14 February 2004 06:18 Go to previous messageGo to next message
DanSolo is currently offline  DanSolo
Messages: 107
Registered: December 2003
Location: London, England
Karma: 0
Recruit
Aircraftkiller

That's nice... It still sucks, though.


lemme guess, RenAlert owns everything else....... uh huh


GSA : [D|F|C]-Dan_Solo-L
WOL: D4N50L0
Titan's maps vs ACK's maps (split off) [message #66492] Sat, 14 February 2004 06:35 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Don't be fucking ignorant, no one said anything about Renegade Alert. :rolleyes:

The from that screenshot of the map looks nice, but you can't really tell much because of the single screenshot. But if the gameplay sucks, the looks don't matter at all.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Titan's maps vs ACK's maps (split off) [message #66507] Sat, 14 February 2004 09:00 Go to previous messageGo to next message
Homey is currently offline  Homey
Messages: 1084
Registered: February 2003
Location: Canada
Karma: 0
General (1 Star)
Ack do you know how to keep your opinions to your self or are you just too full of shit you can't keep it in? Btw kirby for once I do agree with you.

Homey
Titan's maps vs ACK's maps (split off) [message #66513] Sat, 14 February 2004 09:22 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You're telling me to keep my opinions to myself, while expressing your own, at the same time? Contradictive AND ignorant...

I have every right to express my opinions on these forums. If you have a problem with that, I suggest you not visit them. Or use the ignore function... Though it seems you used that on your intelligence for that post.

Quote:

Something SirPheonixx said just reminded me of DMIsles.


Guess what, though? The weapon, health, and armor spawners have nothing to do with me. I didn't place them. I've stated this before. NeoSaber did - he doesn't have much experience with multiplayer deathmatch. With that said, it's being fixed for the 0.993 patch, along with additional deathmatch levels.
Titan's maps vs ACK's maps (split off) [message #66514] Sat, 14 February 2004 09:40 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Aircraftkiller



I have every right to express my opinions on these forums. If you have a problem with that, I suggest you not visit them. Or use the ignore function... Though it seems you used that on your intelligence for that post.




And I dont have the right??...I just replyed to Tidu's thread on how to help him with his problem and you delete my post...and on top of that you dont even offer advice to him.

It seems like that's all you do...is express your opinion.
When your a mod and your "suppose" to help others.

I try and help and you being childish, you delete the reply i made...go figure...so much for rights on this forum.

Thank god crimson didnt make you a mod on this part of the forum...otherwise I wouldn't be able to post anywhere.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Titan's maps vs ACK's maps (split off) [message #66525] Sat, 14 February 2004 10:29 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
Messages: 1156
Registered: November 2003
Location: USA
Karma: 0
General (1 Star)
Hey, I've got a great idea! Aircraftkiller will make a King of the Hill map, and we can have a vote on who's is better! Since Aircraftkiller seems to think that this sucks, he should make a map that shows that his is better, thus proving that Titan's sucks.

w00t?
Titan's maps vs ACK's maps (split off) [message #66535] Sat, 14 February 2004 10:57 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I have never liked KOTH.

Quote:

And I dont have the right??...I just replyed to Tidu's thread on how to help him with his problem and you delete my post...and on top of that you dont even offer advice to him.

It seems like that's all you do...is express your opinion.
When your a mod and your "suppose" to help others.

I try and help and you being childish, you delete the reply i made...go figure...so much for rights on this forum.

Thank god crimson didnt make you a mod on this part of the forum...otherwise I wouldn't be able to post anywhere.


And you didn't say anything of value. You know little about this game, yet you toss around useless help and proclaim yourself as great because of it.

I delete anything from anyone that's worthless shit. When you respond with three words that someone might not even know about, kind of defeats the entire point of what he was asking, doesn't it? Just leaves him with more questions, because your sorry ass was too lazy to explain it properly.

"compute vertex solve"

Yeah, that's a real help, when his problem was something else entirely.
Titan's maps vs ACK's maps (split off) [message #66539] Sat, 14 February 2004 11:06 Go to previous messageGo to next message
MrBob is currently offline  MrBob
Messages: 474
Registered: February 2003
Location: Virginia, USA
Karma: 0
Commander

Stop fighting! It's Valentine's Day!

Now kiss and make up Razz


God is the "0wnage". Plain and Simple.

Visit http://www.theoriginalmrbob.com

"If there's one freak to be, it's a Jesus freak"

All your base are belong to us.
Titan's maps vs ACK's maps (split off) [message #66614] Sat, 14 February 2004 22:45 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
*shutters at the idea*

-->
Titan's maps vs ACK's maps (split off) [message #66620] Sat, 14 February 2004 23:31 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
Aircraftkiller



And you didn't say anything of value. You know little about this game, yet you toss around useless help and proclaim yourself as great because of it.


The Hell he doesn't! His maps are fucking great and fun as Hell (esp tib pit 3 Wink). Your maps are good too I think right now Titan and Ack are 2 of the best mappers for this game.

ACK, I think you attack titan a lot because he maps are really good and they knocked off the crown of "best mapper" from your head. Stop being so jealous. :rolleyes:


Titan's maps vs ACK's maps (split off) [message #66632] Sun, 15 February 2004 00:30 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I think you're assuming shit becuase that's all you're capable of doing.

1. "Tib pit 3" is a sorry piece of shit. It took him three tries to get a "tiberium pit" to where it is and it STILL sucks. Nothing but huge, open space, with no cover. Like Terrace, just as bad. Anyone can do that. And they have.

2. I don't give a fuck about any "crown," what I do care about is the little assrammer thinks I'm squelching his "freedoms" here while he posts nothing but drivel in the mod forum, making me delete it to save on the excessive spam there.

3. You're annoying, I know this has no relevance to the discussion but whenever you post, you're an annoying little bastard.
Titan's maps vs ACK's maps (split off) [message #66636] Sun, 15 February 2004 00:52 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7429
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
Sorry, but I have nothing against Titan at all but ACK's maps are still far, far superior. ACK pays more attention to balance and playability than anyone else and is willing to accept that some of his maps don't end up as fun as he'd thought. But he keeps going and makes more.

I'm the bawss.
Titan's maps vs ACK's maps (split off) [message #66645] Sun, 15 February 2004 01:31 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Aircraftkiller


Guess what, though? The weapon, health, and armor spawners have nothing to do with me. I didn't place them. I've stated this before. NeoSaber did - he doesn't have much experience with multiplayer deathmatch. With that said, it's being fixed for the 0.993 patch, along with additional deathmatch levels.


So you mean the little hills, water, bushes and general layout have no effect on gameplay?

And who made them?


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
Titan's maps vs ACK's maps (split off) [message #66656] Sun, 15 February 2004 05:02 Go to previous messageGo to previous message
Weirdo is currently offline  Weirdo
Messages: 369
Registered: March 2003
Karma: 0
Commander
sniper12345

Aircraftkiller


Guess what, though? The weapon, health, and armor spawners have nothing to do with me. I didn't place them. I've stated this before. NeoSaber did - he doesn't have much experience with multiplayer deathmatch. With that said, it's being fixed for the 0.993 patch, along with additional deathmatch levels.


So you mean the little hills, water, bushes and general layout have no effect on gameplay?

And who made them?


He made the terrain yes. But could you please explain at what points the terrain on that map effect's the gamplay in a bad way. The only thing it misses is a goal.

I like DMIsles personally, and altough some vis errors, who don't effect the gameplay, I don't see anything wrong.


Size doesn't matter.
http://www.n00bstories.com/stats/renegade_stats.php?player=weirdo64
Previous Topic: The world's smallest political quiz
Next Topic: Microsoft Source Code Leak
Goto Forum:
  


Current Time: Fri Nov 08 02:09:22 MST 2024

Total time taken to generate the page: 0.01185 seconds