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C&C Woodland Finished [message #55618] Fri, 21 November 2003 11:40 Go to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

I have finished and have compiled the map into a .mix file. Currently, it's not uploaded anywhere until I find somewhere to put it.

Anyway, here are a few images.

http://www.n00bstories.com/image.view.php?id=1228568523
http://www.n00bstories.com/image.view.php?id=1295717812
http://www.n00bstories.com/image.view.php?id=1170405581
http://www.n00bstories.com/image.view.php?id=1257424521
http://www.n00bstories.com/image.view.php?id=1217306861
http://www.n00bstories.com/image.view.php?id=1094527783

These pics are a little out-of-date. A few things have been changed but nothing major.

About the only major problem with tis map will be low FPS on less powerful computers. I could probably fix it by removing a few of the trees, but it'd make it not look right.
C&C Woodland Finished [message #55619] Fri, 21 November 2003 11:44 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
It looks a bit rough around the edges. The concept is there, but using so many high-polygon trees was not really the solution to what you were attempting to create.

If anything, it looks "funky" since you have trees with almost 1,000 polygons, 500 and 250, then you have the standard Westwood trees with about 120 mixed in...

Looks "wrong" if you're following me here. Those bushes weren't very polygon friendly, either.
C&C Woodland Finished [message #55620] Fri, 21 November 2003 11:56 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Registered: April 2003
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Commander

Thanks for your opinion. Smile

I might consider removing the high polygon trees/bushes if they cause too much trouble and replace them with old Renegade ones that already populate the majority of the map. I was eager to put them in because I thought they’d look “cool”.

I think I went a bit too far on ideas for one map and should've made it a bit more basic.
C&C Woodland Finished [message #55624] Fri, 21 November 2003 13:11 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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Colonel
nice work Smile

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
C&C Woodland Finished [message #55628] Fri, 21 November 2003 14:03 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
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General (1 Star)

I think it looks good, you gotta find somewhere to upload it to, I could upload it to my site if you wanted, contact me through AIM, Yahoo, or MSN messenger if you wanna talk about it. . .

C&C Woodland Finished [message #55668] Fri, 21 November 2003 18:29 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
Quote:


Thanks for your opinion.

I might consider removing the high polygon trees/bushes if they cause too much trouble and replace them with old Renegade ones that already populate the majority of the map. I was eager to put them in because I thought they’d look “cool”.

I think I went a bit too far on ideas for one map and should've made it a bit more basic.


Well, don't remove them entirely. Remove a few here and there, and use darker textures in areas that you want to look more populated.
And add other features to make it look populated also instead of just using high-polygon trees.

I personally won't have any trouble with all those trees, but if you did decide to change it, i'd use my advice.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

C&C Woodland Finished [message #55670] Fri, 21 November 2003 18:35 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
Messages: 367
Registered: August 2003
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Commander
http://www.renstation.net/uploads/files/Sanada/C&C_Woodland.zip - Download the map from there.

Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
C&C Woodland Finished [message #55672] Fri, 21 November 2003 18:42 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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General (1 Star)

Could I put it on my site?

C&C Woodland Finished [message #55673] Fri, 21 November 2003 18:50 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
Messages: 367
Registered: August 2003
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Commander
Im sure he wouldn't mind.

Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
C&C Woodland Finished [message #55678] Fri, 21 November 2003 20:21 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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Location: Ellington, CT
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General (1 Star)

I can't find the map in my renegade data folder, what is it called?

C&C Woodland Finished [message #55688] Fri, 21 November 2003 22:33 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
speedy059

Im sure he wouldn't mind.


That's why he SHOULD ask, cause peeps like you Assume.
C&C Woodland Finished [message #55698] Sat, 22 November 2003 03:28 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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Registered: February 2003
Location: England
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General (1 Star)
does anyone know where theres a good tutorial for making maps like this one and not "basic" maps, i can only find basic ones on renhelp

http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
C&C Woodland Finished [message #55701] Sat, 22 November 2003 03:35 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

speedy059

http://www.renstation.net/uploads/files/Sanada/C&C_Woodland.zip - Download the map from there.



dead link


viva Mexico cabrones
~g
C&C Woodland Finished [message #55705] Sat, 22 November 2003 04:11 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
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General (1 Star)
gendres

dead link


Revived link
http://www.renstation.net/cgi-bin/schlabo/dl.pl?Woodland.zip
C&C Woodland Finished [message #55725] Sat, 22 November 2003 12:17 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

spreegem

Could I put it on my site?


I don't mind if you do.
C&C Woodland Finished [message #55739] Sat, 22 November 2003 17:26 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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Registered: August 2003
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Commander
Amazing map, well done Smile I disagree with ACK on this one, because I think that the mix of high and low poly trees gives the impression that everything is high poly, and makes the forest look more detailed than it is. My processor, at least, can handle this map, and there is something to be said for progress... you don't necessarily have to stick to the level of polygons in Renegade if modern computers can handle more detail.

You put some nice touches in this map. I really like how you placed the dead trees around the Tiberium fields, to give the impression that all the nutrients have been leached from the soil.
C&C Woodland Finished [message #55803] Mon, 24 November 2003 01:38 Go to previous message
Speedy059 is currently offline  Speedy059
Messages: 367
Registered: August 2003
Karma: 0
Commander
I just tested out Woodlands, its a very good map in my opinion. This map is being added to 2 of the Fastc0nn servers, don't want to let a good map go to waste Smile

Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
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