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C&C_Hell Released! [message #53895] |
Tue, 04 November 2003 19:15 |
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smwScott
Messages: 225 Registered: February 2003
Karma: 0
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Recruit |
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The theme is unique, haven't seem anything like this on Renegade before. The lighting reminds me a lot of Doom games. Don't have time to test it now but it looks nice from the screenshots.
-smwScott
47% of all statistics are made up on the spot.
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C&C_Hell Released! [message #53898] |
Tue, 04 November 2003 19:27 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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I too have yet to play it, but those screens make it look very good :thumbsup:
(Needless plug: You should get it up on renfiles...)
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C&C_Hell Released! [message #53905] |
Tue, 04 November 2003 20:43 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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the map is great keep it up on the dm maps do you think you can make a ctf map i mean like ctf with hall walls and ceiling guns guayrding the flag that would be sweet like the levels off of unreal tournement or somethin but anyways great map ... 8 out 10
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C&C_Hell Released! [message #53907] |
Tue, 04 November 2003 21:03 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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Looks pretty good mate, downloading now...
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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C&C_Hell Released! [message #53920] |
Tue, 04 November 2003 22:39 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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It's a type of map that's not been released before.
I'm impressed, just had a run around in LAN and it was pretty good. I imagine it'll be good for online play, but i think people will get lost very easily.
Interesting choice of icon for the Augmented Armor, i wanna see more of those un-used icons in maps... still waiting to see the stealth armor working.
Good job nastym4n! :thumbsup:
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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C&C_Hell Released! [message #53949] |
Wed, 05 November 2003 10:18 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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TDA_Stealth_Armour did work at once stage but the latest version (1.2) is bugged for some reason, last time it worked was version 1.1.1 as I spent a lot of time testing for Jonathan Wilson. It's not that it doesn't work just it doesn't wear off at all.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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C&C_Hell Released! [message #53978] |
Wed, 05 November 2003 14:33 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
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Colonel |
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Hellweed |
Aircraftkiller | It looks good for a first try, but ass for a real level.
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Are there any words of wisdom for the young mapmaker?
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No there the words of someone with there head too far up there ass
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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C&C_Hell Released! [message #53982] |
Wed, 05 November 2003 15:42 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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nastym4n |
Aircraftkiller | It looks good for a first try, but ass for a real level.
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lol - I like people who are not afraid to voice their opinions!
Its actually about my 16th map. I just never got past the crunching part with the old ones cause i was running a PII with 32Mb of RAM.
You should try Pathfind generating with that!!!
Someone mentioned getting lost. You may have noticed the not-so-subtle lighting.
This is so you can find your way. Red is Nod, green is GDI - easy see?
As far as the stealth suits go, they are in my next map, which should be with us by the weekend.
C&C_Portals, featuring stealth suits, 26 seperate teleports and true DM (no buildings for you C&C saddos to hit )
thanks for the feedback! Keep modding!
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Bleh, teleporters...
The reason I say it's ass is due to the texturing and layout. While the theme is unique, it's not presented very well... If at all, in some places.
It's a lot better than my first attempt over a year ago... But you have access to all these great tutorials that we never had back then.
Okay I'm out of "grandpa" mode now...
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C&C_Hell Released! [message #54064] |
Wed, 05 November 2003 22:22 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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What about C&C_Below_32_Degrees?
I thought that was first? o_O
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