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I need help with Level Edit [message #46858] Sat, 13 September 2003 03:22 Go to next message
zeratul2400
Messages: 61
Registered: March 2003
Karma: 0
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hello

I need help when I put the Building Interior on my maps thats make a bug
my computer say me the programme cause a probleme in LEVELEDIT.EXE

why thats do thats Mad
I need help with Level Edit [message #46873] Sat, 13 September 2003 06:24 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
Karma: 0
Colonel

something is worng with your "building interior", try reexporting or maybe your PC just sucks...

viva Mexico cabrones
~g
I need help with Level Edit [message #46947] Sat, 13 September 2003 12:57 Go to previous messageGo to next message
Dante
Messages: 1039
Registered: February 2003
Karma: 0
General (1 Star)
do this, there is a .txt file in your Level Edit directory called _log.txt or something like that, delete it, then start it up, and try to make that building interior again, then post the contents of that file here, that will help (at least me) figure out what went wrong.

I need help with Level Edit [message #47229] Sun, 14 September 2003 05:39 Go to previous messageGo to next message
zeratul2400
Messages: 61
Registered: March 2003
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Dante

do this, there is a .txt file in your Level Edit directory called _log.txt or something like that, delete it, then start it up, and try to make that building interior again, then post the contents of that file here, that will help (at least me) figure out what went wrong.


Thanks Dante

but thats dont work

I did

Dealeat Editorlog.txt
I run Level Edit
I Aply *GDI Construcktion Yard Interior*
And the computer say me: a probleme are found in LEVELEDIT.EXE
I need help with Level Edit [message #47232] Sun, 14 September 2003 06:19 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
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General (1 Star)
Post the contents of the file Editorlog.txt here on this forum. Delete Editorlog.txt Run the editor and make the interior. Let leveledit.exe crash then open up Editorlog.txt and post what it says here.

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Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
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I need help with Level Edit [message #47264] Sun, 14 September 2003 10:10 Go to previous messageGo to next message
zeratul2400
Messages: 61
Registered: March 2003
Karma: 0
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General Havoc

Post the contents of the file Editorlog.txt here on this forum. Delete Editorlog.txt Run the editor and make the interior. Let leveledit.exe crash then open up Editorlog.txt and post what it says here.


just before I Delete Editorlog.txt
Resetting device.
Device reset completed
Resetting device.
Device reset completed
Resetting device.
Device reset completed
Render Object Name Collision: AABOX.BOX
Render Object Name Collision: OBBOX.BOX
Render Object Name Collision: VECTOR.VECTOR
Render Object Name Collision: VECTOR
Render Object Name Collision: AXES
Render Object Name Collision: POINT
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\f_hm_havoc_wrist.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\f_hm_havoc_wrist.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\f_hm_havoc_hands.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\f_hm_havoc_hands.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\F_SKELETON.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\F_SKELETON.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L3.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L3.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\c_havoc.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\c_havoc.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L2.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L2.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L1.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L1.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L0.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L0.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\s_a_tall.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\s_a_tall.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\s_a_wide.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\s_a_wide.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_MOUTH.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_MOUTH.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_EXPRESSION.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_EXPRESSION.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\METER.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_CEMENT.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_FRONT.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_DUMMY.TGA
WARNING: Unable to fog shader in POINTLIGHT with given blending mode.
Render Object Name Collision: POINTLIGHT
Obsolete deform chunk encountered in mesh: .BODYBOX
Obsolete deform chunk encountered in mesh: .CAMERA
Obsolete deform chunk encountered in mesh: .GRID
Obsolete deform chunk encountered in mesh: TRANSBOX.FRONT FACE01
Obsolete deform chunk encountered in mesh: TRANSBOX.BOX01
Obsolete deform chunk encountered in mesh: .DUMMY
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\FullMoon.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\FullMoon.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\atr_metal.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\mct_gdi.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\mct_gdi.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\lt01.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\atr_metal02.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\ref_shaft.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_ceiling.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\gd_metl.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\19_Crate_side2.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_cable.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_cmnt.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\ref_block.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\Hpad_bolt.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\WP_wall01.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\gdi_con.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\qht-door.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\con yard int.W3D
Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\con yard int.W3D
Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD
Failed to create con yard int from levels\con yard int.w3d
*** FATAL ERROR : Failed to create model levels\con yard int.w3d
F:\Projects\Renegade\Code\wwphys\pscene.cpp (413) Assert: newobj->Peek_Model() != NULL

When I re-Lunch Level Edit and I delete Editorlog.txt (building interior ADD)
Resetting device.
Device reset completed
Resetting device.
Device reset completed
Resetting device.
Device reset completed
Render Object Name Collision: AABOX.BOX
Render Object Name Collision: OBBOX.BOX
Render Object Name Collision: VECTOR.VECTOR
Render Object Name Collision: VECTOR
Render Object Name Collision: AXES
Render Object Name Collision: POINT
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\f_hm_havoc_wrist.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\f_hm_havoc_wrist.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\f_hm_havoc_hands.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\f_hm_havoc_hands.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\characters\F_SKELETON.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\always\F_SKELETON.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L3.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L3.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\c_havoc.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\c_havoc.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L2.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L2.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L1.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L1.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_L0.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_L0.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\C_HAVOC_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\C_HAVOC_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_HEAD.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\s_a_tall.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\s_a_tall.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\s_a_wide.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\s_a_wide.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_MOUTH.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_MOUTH.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\S_A_EXPRESSION.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\S_A_EXPRESSION.W3D
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\METER.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_CEMENT.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_FRONT.TGA
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\EditorCache\TA_DUMMY.TGA
WARNING: Unable to fog shader in POINTLIGHT with given blending mode.
Render Object Name Collision: POINTLIGHT
Obsolete deform chunk encountered in mesh: .BODYBOX
Obsolete deform chunk encountered in mesh: .CAMERA
Obsolete deform chunk encountered in mesh: .GRID
Obsolete deform chunk encountered in mesh: TRANSBOX.FRONT FACE01
Obsolete deform chunk encountered in mesh: TRANSBOX.BOX01
Obsolete deform chunk encountered in mesh: .DUMMY
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\havoc\FullMoon.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\characters\FullMoon.tga
TimeManager::Update: warning, frame 12 was slow (2651 ms)
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\atr_metal.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\mct_gdi.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\mct_gdi.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\lt01.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\atr_metal02.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\ref_shaft.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_ceiling.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\gd_metl.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\19_Crate_side2.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_cable.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\hnd_cmnt.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\ref_block.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\Hpad_bolt.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\WP_wall01.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\gdi_con.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\qht-door.tga
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\con yard int.W3D
Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\con yard int.W3D
Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD
Failed to create con yard int from levels\con yard int.w3d
*** FATAL ERROR : Failed to create model levels\con yard int.w3d
F:\Projects\Renegade\Code\wwphys\pscene.cpp (413) Assert: newobj->Peek_Model() != NULL
I need help with Level Edit [message #47281] Sun, 14 September 2003 11:27 Go to previous message
Halo38 is currently offline  Halo38
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Quote:

Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD
Attempting to load: C:\PROGRAM FILES\RENEGADEPUBLICTOOLS\LEVELEDIT\Co-op 2\levels\con yard int.W3D
Render Object Name Collision: CON YARD.LU_FLOR09
Render Object Name Collision: CON YARD.LU_FLOR08
Render Object Name Collision: CON YARD.LU_FLOR07
Render Object Name Collision: CON YARD.LU_FLOR06
Render Object Name Collision: CON YARD.LU_FLOR05
Render Object Name Collision: CON YARD.LU_FLOR04
Render Object Name Collision: CON YARD.LU_FLOR03
Render Object Name Collision: CON YARD.LU_FLOR02
Render Object Name Collision: CON YARD.LU_TV02
Render Object Name Collision: CON YARD.LU_TV
Render Object Name Collision: CON YARD.LU_RD_AR02
Render Object Name Collision: CON YARD.LU_MCT
Render Object Name Collision: CON YARD.LU_GRN_AR02
Render Object Name Collision: CON YARD.LU_FLOR
Render Object Name Collision: CON YARD.MGCON#LT06
Render Object Name Collision: CON YARD.MGCON#LT05
Render Object Name Collision: CON YARD.MGCON#LT04
Render Object Name Collision: CON YARD.MGCON#LT03
Render Object Name Collision: CON YARD.MGCON#LT02
Render Object Name Collision: CON YARD.MGCON#LT01
Render Object Name Collision: CON YARD.MGCON#LT
Render Object Name Collision: CON YARD.MGCON#000
Render Object Name Collision: CON YARD.MGCON#020
Render Object Name Collision: CON YARD.MGCON#019
Render Object Name Collision: CON YARD.MGCON#018
Render Object Name Collision: CON YARD.MGCON#017
Render Object Name Collision: CON YARD.MGCON#016
Render Object Name Collision: CON YARD.MGCON#015
Render Object Name Collision: CON YARD.MGCON#014
Render Object Name Collision: CON YARD.MGCON#013
Render Object Name Collision: CON YARD.MGCON#012
Render Object Name Collision: CON YARD.MGCON#010
Render Object Name Collision: CON YARD.MGCON#009
Render Object Name Collision: CON YARD.MGCON#008
Render Object Name Collision: CON YARD.MGCON#007
Render Object Name Collision: CON YARD.MGCON#006
Render Object Name Collision: CON YARD.MGCON#005
Render Object Name Collision: CON YARD.MGCON#004
Render Object Name Collision: CON YARD.MGCON#003
Render Object Name Collision: CON YARD.MGCON#002
Render Object Name Collision: CON YARD.MGCON#001
Render Object Name Collision: CON YARD



I think you have a Render Object Name Collision, just a guess..... Razz

Of what i know can cause this is, you renaming the w3d after you export, the material editor bug sometimes can cause this (i think) and/or the length of your .w3d file name. But i bet Dante can pinpoint it for you Smile


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