Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Makin a Mod, like everyone else
Makin a Mod, like everyone else [message #31990] Thu, 17 July 2003 20:14 Go to next message
Syco is currently offline  Syco
Messages: 7
Registered: July 2003
Karma: 0
Recruit
Only difference is that I'm thinkin' casual. We don't overwork ourselves, don't get bored with it.
I can do some 3D modeling, and some work in level edit.
I'm in search of anyone who can do vehicles/buildings/(probably)persons/weapons/etc. in RenX. So far it's me and my two friends, who don't really work on it yet.
Sounds like not much but we got some cool ideas. The least you could do is ask if your interested, and not turn us down simply because we haven't really got anything to show yet.
In a little bit (when I'm done), I'll upload a GMAX and W3D format of something some of you will really like (no, it's not a babe...it's better).
Can someone tell me though, how to extract a soldier from Level Edit / Renegade and edit them in RenX?
-Syco
Makin a Mod, like everyone else [message #32000] Thu, 17 July 2003 21:52 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

Uhhh is it an Anime Babe with F cup sized boobs?? Who will do anything at all you want??

Makin a Mod, like everyone else [message #32002] Thu, 17 July 2003 21:57 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
Messages: 1958
Registered: February 2003
Location: Québec
Karma: 0
General (1 Star)

He just said it wasn't a babe! :rolleyes:

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
Makin a Mod, like everyone else [message #32004] Thu, 17 July 2003 21:59 Go to previous messageGo to next message
Syco is currently offline  Syco
Messages: 7
Registered: July 2003
Karma: 0
Recruit
Well, don't let this put you off, but it's got F-cup sized eyes. I'll give anyone who knows a big hint: Nikelodeon.
-Syco
Makin a Mod, like everyone else [message #32010] Thu, 17 July 2003 22:54 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

I know, thats Y i said is it an Anime Babe, a Babe and Anime Babe are different, see, one is real, and the other was drawn by some Japanese person.

Makin a Mod, like everyone else [message #32230] Fri, 18 July 2003 22:46 Go to previous messageGo to next message
Syco is currently offline  Syco
Messages: 7
Registered: July 2003
Karma: 0
Recruit
I have the thing almost finished. Need to know the following to complete it:
-How do you take a flat surface and make it curve? I messed with the mesh stuff but that adds stuff to it, I want to like curve it all as it is now.
-Need to know how to "bone" a character in Gmax/Renx. Any tuts or instructs would be much appreciated. The one on WW site isn't much help Sad
-Syco
Makin a Mod, like everyone else [message #32348] Sat, 19 July 2003 06:48 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Syco

I have the thing almost finished. Need to know the following to complete it:
-How do you take a flat surface and make it curve? I messed with the mesh stuff but that adds stuff to it, I want to like curve it all as it is now.


Extrude. Select the object, go into sub-object polygon mode (the red square icon), and select the side/polygon you want to add a curve to. Extrude once or twice. Re-scale the new segments down to make the curve.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Makin a Mod, like everyone else [message #32465] Sat, 19 July 2003 13:19 Go to previous messageGo to next message
Syco is currently offline  Syco
Messages: 7
Registered: July 2003
Karma: 0
Recruit
Alright Thanks.
I got some bones from I model I DL'ed from Dante's Mods, and I have to rescale them.
Tell me, does a thing have to have ALL the bones? Like say no eyebrows...what would that do?
-Syco
Makin a Mod, like everyone else [message #32564] Sun, 20 July 2003 00:49 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

you know whats just as easy in making curve: you select the edge and you camfue them about half way you the point you want the curve to end then you camfue thoughs edges.

Makin a Mod, like everyone else [message #45730] Fri, 05 September 2003 20:45 Go to previous messageGo to next message
Syco is currently offline  Syco
Messages: 7
Registered: July 2003
Karma: 0
Recruit
hey, like, I need to attach the mod....there isn't much yet 'cause I kinda gave up for awhile but I worked on it s'more lately and its not loading right for some reason...I'm sure I missed something somewhere. Maybe buildings? I dunno...there's got to be a way to play without...like tdm mode and whatnot...
Makin a Mod, like everyone else [message #45806] Sun, 07 September 2003 18:25 Go to previous message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
Syco

Alright Thanks.
I got some bones from I model I DL'ed from Dante's Mods, and I have to rescale them.
Tell me, does a thing have to have ALL the bones? Like say no eyebrows...what would that do?
-Syco


All you need to worry about is the basic S_A_Human skeleton bones. All the others are sub-objects, don't worry about those until you get really into modding.


-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
Previous Topic: Cut Files from BETA Always.dat available for download
Next Topic: xccmixer
Goto Forum:
  


Current Time: Thu Dec 26 13:41:53 MST 2024

Total time taken to generate the page: 0.00768 seconds