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RePosted: "WIP: Tiberium Sun Infantry" [message #28271] Tue, 01 July 2003 16:06 Go to next message
npsmith82 is currently offline  npsmith82
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Apologies if anyone thinks this is completely unneccessary, but SpartnII has made some truely great TS infantry models and i think he deserves this.

Unfortunately the original thread was littered with a flaming war. :rolleyes:

SpartnII

First, these models aren't for a mod or anything, i just got bored one day and started modeling them, but i am considering making a TS mod for BF1942 if im aloud to. Anyway, tel me what you guys think about it, good or bad, just don't insult them :rolleyes:

NOD-Rifleman http://www.aeolusmod.com/~spartnii/NOD-RM.jpg
NOD-Engineer http://www.aeolusmod.com/~spartnii/NOD-ENG.jpg
GDI-Rifleman http://www.aeolusmod.com/~spartnii/GDI-RM.jpg
GDI-Disk Thrower http://www.aeolusmod.com/~spartnii/GDI-DT.jpg

I also have a rocket soldier for NOD but i dunno how he should look or anything, so for the moment he looks like the NOD rifleman, but i did make a Rocket Launcher and missle

http://www.aeolusmod.com/~spartnii/NOD-W-RL.jpg

and i used these for concepts

http://www.aeolusmod.com/~spartnii/NODBackground2.jpg
http://www.aeolusmod.com/~spartnii/GDIBackground2.jpg

Let me know what you all think about them =O)


So, may the compliments carry on here...
Great job SpartnII, carry on with the good work. Smile


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RePosted: "WIP: Tiberium Sun Infantry" [message #28274] Tue, 01 July 2003 16:14 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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good job on thoose models SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28277] Tue, 01 July 2003 16:18 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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yep they are nice

flaming will start again anytime soon...
RePosted: "WIP: Tiberium Sun Infantry" [message #28278] Tue, 01 July 2003 16:18 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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They look great, the GDI disc man looks excellent. With some decent skinning you have a great set of models that you can use in a mod. How many polys are they each?

Great work!

_General Havoc


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RePosted: "WIP: Tiberium Sun Infantry" [message #28279] Tue, 01 July 2003 16:20 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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Who will win this topics flamer award? anywayhow long does it take to model something like that

[Updated on: Tue, 01 July 2003 16:25]

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RePosted: "WIP: Tiberium Sun Infantry" [message #28280] Tue, 01 July 2003 16:25 Go to previous messageGo to next message
npsmith82 is currently offline  npsmith82
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mike9292

how long does it take to model omething like that


If you couldn't make out the reply he posted in the 'other' thread amongst all the flames, here it is again. Smile

SpartnII

Well the NOD soldier took about, i think 2 days to do (not straight, just a few hours each day) and the GDI soldier took 2 also. The NOD Engineer took about 3 hours becuase i had no idea how he should look, and only came up with a pack and breifcase And the Disk Thrower like 30 minutes

Hope this helps.


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RePosted: "WIP: Tiberium Sun Infantry" [message #28281] Tue, 01 July 2003 16:27 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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o
RePosted: "WIP: Tiberium Sun Infantry" [message #28319] Tue, 01 July 2003 19:09 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Great models!

RePosted: "WIP: Tiberium Sun Infantry" [message #28321] Tue, 01 July 2003 19:35 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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wow...thankx Npsmith =O)...i really appreciate you doing that, you didn't have to Laughing Laughing Surprised Surprised Very Happy Very Happy

and thankx for all the compliments on the models guys =O)

the polycount of them all are around 3000

also guys i could REALLY REALLY use some advice on how the following units should look...

Nod Rocket Soldier
Nod Engineer
GDI Engineer

Also do you all think that the jump jet infantry for GDI should look different besides the pack on his back?

i would really appreciate some 2d art of them if someone gets bored =O)


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28325] Tue, 01 July 2003 19:46 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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SpartnII

wow...thankx Npsmith =O)...i really appreciate you doing that, you didn't have to Laughing Laughing Surprised Surprised Very Happy Very Happy

and thankx for all the compliments on the models guys =O)

the polycount of them all are around 3000

also guys i could REALLY REALLY use some advice on how the following units should look...

Nod Rocket Soldier
Nod Engineer
GDI Engineer

Also do you all think that the jump jet infantry for GDI should look different besides the pack on his back?

i would really appreciate some 2d art of them if someone gets bored =O)


Well i think for the Jump Jet guy, have him a bit thinner maybe, lanky is the term i would use....

Also give him a cool stylish sleek aerodynamic helmet Smile


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RePosted: "WIP: Tiberium Sun Infantry" [message #28338] Tue, 01 July 2003 20:14 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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heh, i was planning on making the helmet a little bit different for the jump jet infantry, but besides taht no idea

-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28408] Wed, 02 July 2003 05:51 Go to previous messageGo to next message
Cebt is currently offline  Cebt
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for teh rocket launcher guy i would propose to give himsome kind of missile holder on the back or something with some rockets in
RePosted: "WIP: Tiberium Sun Infantry" [message #28444] Wed, 02 July 2003 08:01 Go to previous messageGo to next message
npsmith82 is currently offline  npsmith82
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How about some kinda steering module extending from the jetpack to the guys hands/arms?

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RePosted: "WIP: Tiberium Sun Infantry" [message #28450] Wed, 02 July 2003 08:31 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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yea those could work

I had the idea of a "rocket pack holder" for the rocket soldier, but every design i made looked frickin gay...so

also put the name of the unit your talking about in the subject line if you don't mind =O)

and i also was planning the handled for the jump jet infantry, but just havent started it yet

thankx for all the feedback so far guys!


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28485] Wed, 02 July 2003 11:09 Go to previous messageGo to next message
gendres is currently offline  gendres
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you can use this as a reference

http://www.n00bstories.com/image.fetch.php?id=1149902355


viva Mexico cabrones
~g
RePosted: "WIP: Tiberium Sun Infantry" [message #28487] Wed, 02 July 2003 11:25 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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thankx Gendres! that concept will really help me, to bad there isn't other infantry ones like that

-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28490] Wed, 02 July 2003 11:43 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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great models SpartnII

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RePosted: "WIP: Tiberium Sun Infantry" [message #28493] Wed, 02 July 2003 11:57 Go to previous messageGo to next message
ohmybad is currently offline  ohmybad
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Nice :bigups:
RePosted: "WIP: Tiberium Sun Infantry" [message #28523] Wed, 02 July 2003 13:40 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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yes yes, your models are very nice.
maybe you can make a cyborg commando? Question


RePosted: "WIP: Tiberium Sun Infantry" [message #28557] Wed, 02 July 2003 15:48 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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heh, im thinking about making a Cyborg and Commando...i also forgot about the GDI Medic, gotta make him to

-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28567] Wed, 02 July 2003 16:29 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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What about skinning them?

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RePosted: "WIP: Tiberium Sun Infantry" [message #28572] Wed, 02 July 2003 16:54 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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not really sure, my friend Swampy is UVWmapping the Nod Soldier, and i think Havoc 89 is also uvwmapping the Nod soldier and GDI soldier

as for the rest...no idea Crying or Very Sad


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28599] Wed, 02 July 2003 22:13 Go to previous messageGo to next message
gendres is currently offline  gendres
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Hey, maybe you can use this too

http://www.tiberiumsun.com/gameinfo/images/renderings/render01.jpg


viva Mexico cabrones
~g
RePosted: "WIP: Tiberium Sun Infantry" [message #28735] Thu, 03 July 2003 19:13 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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thankx!

once i finish this ship im working with on my mod, ill work on the jump jet infantry and touch up some current units, then go to work on other things such as the cyborg and cyborg commando


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #28915] Fri, 04 July 2003 14:37 Go to previous messageGo to previous message
SpartnII is currently offline  SpartnII
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well i started work on the Jump Jet, and even though the pack is only like 20-30 minutes of work, i thought id show you guys anyway

http://www.aeolusmod.com/~spartnii/GDI-JJ.jpg


-SpartnII
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