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Blending different UVW dimensions [message #26702] Sun, 22 June 2003 20:14 Go to next message
Titan1x77 is currently offline  Titan1x77
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If i want to blend a grass texture with a mountain texture..Is there anyway i Can have the uvw's of the grass10x10 and the mountian 30x30 still?
Re: Blending different UVW dimensions [message #26703] Sun, 22 June 2003 20:23 Go to previous messageGo to next message
Captkurt
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Titan1x77

If i want to blend a grass texture with a mountain texture..Is there anyway i Can have the uvw's of the grass10x10 and the mountian 30x30 still?


If I understand you correctly. Yes, but you have to convert to editible mesh. And then try it. but Im not sure if I understand really what your asking either.
Re: Blending different UVW dimensions [message #26706] Sun, 22 June 2003 21:07 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Titan1x77

If i want to blend a grass texture with a mountain texture..Is there anyway i Can have the uvw's of the grass10x10 and the mountian 30x30 still?


Yes, it is realy very easy...

What you do is;
Have a 2 pass material, go to Pass 2/Vertex Material then look down towards "Stage 0 Mapping" near the bottom there is 'UV' with a 1 beside it, change that one to a 2.
Next apply two UVW Mapping. Set one too 7x7 and the other 10x10, take the one that you want applied to Pass 2, find the words "Map Channel" this will have a 1 beside it, change it to a 2.

I hope that made sence.


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Blending different UVW dimensions [message #26727] Mon, 23 June 2003 01:29 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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This will be in the next build of the FAQ. I added it a few weeks ago when somene else asked it. ACK posted a good reply to it and I thought it would make a good question so i added it. Haven't had tome to do an update because of the stupid FTP.

_General Havoc


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Blending different UVW dimensions [message #26797] Mon, 23 June 2003 11:13 Go to previous message
Titan1x77 is currently offline  Titan1x77
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Thanks CPO64...I'll try it our ASAP

Looking forward to the next build...Keep up the great work Gen Havoc!! Smile
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