Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » sparks and other affects?
sparks and other affects? [message #23914] Fri, 06 June 2003 16:30 Go to next message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
is there a way to make sparks and have lasers flicker and stuff
sparks and other affects? [message #23917] Fri, 06 June 2003 16:58 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
Sparks are particle emmiters, can be found in always.dat e_****.w3d, to add them to a model make a box and name it the same name as the emmiter's file name (e_****) check the aggregate box, and uncheck the export geometry box in the w3d options.

Lasers? what kind of lasers?


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
sparks and other affects? [message #23927] Fri, 06 June 2003 20:01 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
OT: Mike, how's the APC comin?

sparks and other affects? [message #23936] Fri, 06 June 2003 21:57 Go to previous message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
havent had much time to work on it because of exams
Previous Topic: Contolable SAM Sites
Next Topic: Warpath Needs Staff (Please Read).
Goto Forum:
  


Current Time: Wed Dec 25 07:13:08 MST 2024

Total time taken to generate the page: 0.00668 seconds