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Applying purchase changes in level edit [message #22350] Tue, 27 May 2003 09:09 Go to next message
xpontius is currently offline  xpontius
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My map has cheaper snipers and expensive units(i mean NOT default)
I dont think im completing the process though in LE when i click mod or make after changing the info on the units. Anyone that has made maps with altered purchase settings, can you give me advice plz...


-Crategod
Applying purchase changes in level edit [message #22356] Tue, 27 May 2003 10:16 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
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Under Purchase Settings and Team Purchase Settings (both found in the Global Settings folder) you'll find all the files that control purchase settings. If you're making your map a .pkg then modify those. If you are making it a .mix then create temp versions of each settings file you want to alter, then modify the temp versions.

NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
Applying purchase changes in level edit [message #22412] Tue, 27 May 2003 15:51 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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O the thing i dont get is wat temp is used as and maybe perhaps wat it means Confused

-Crategod
Applying purchase changes in level edit [message #22717] Thu, 29 May 2003 11:50 Go to previous message
Dante
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Select the PT setting from the Preset Tree (Example Vehicles (GDI) )

then click on "Temp" button at the bottom

next, name it (as per our example) the exact same as the item you just "Temped" Vehicles (GDI)

now edit it to your desire, and click ok when finished, now it will be edited and avail in game


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