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			| Animations [message #15359] | Fri, 18 April 2003 09:55  |  
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				|  |  Deafwasp Messages: 555
 Registered: February 2003
 
	Karma: 0
 | Colonel |  |  |  
	| I just learned how to animate in gmax (took about 30 seconds). 
 What should I know when I am making animations?
 
 What are the limitations of size? polygons?
 
 I want to animate a Veinhole monster. Is there a way to make a death animation for this monster? like you throw c4 on it and it explodes with tiberium gas?
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			| Animations [message #15377] | Fri, 18 April 2003 10:54  |  
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				|  |  Deafwasp Messages: 555
 Registered: February 2003
 
	Karma: 0
 | Colonel |  |  |  
	| Well I have been thinking about this map for about a year now. Only started it last month. Should be cool that we both are featuring a veinhole monster. Get back to me on aim so we can talk. |  
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