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Bounding Box Visible [message #491980] Tue, 07 February 2017 01:21 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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General (3 Stars)
How can I make Zones and other bounding Box visible like on vehicles either server side or client side? I'm specially interested in making zone box's visible so I can run around a map and see all the zone box extents.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 07 February 2017 01:23]

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Re: Bounding Box Visible [message #491994 is a reply to message #491980] Sun, 12 February 2017 02:22 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Saberhawk!!!!!!!!!! I know there was a test build a while back, that would still work for me if it was an old build.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Sun, 12 February 2017 02:29]

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Re: Bounding Box Visible [message #491995 is a reply to message #491980] Sun, 12 February 2017 14:53 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I back-ported a feature from scripts 5.0 that will help with this.
Put ScriptZoneDebug=true in tt.ini and it will make script zones visible in-game.

This feature will be in the next build of 4.3 when it comes out.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Bounding Box Visible [message #491996 is a reply to message #491980] Sun, 12 February 2017 16:30 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Very nice thank you.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Bounding Box Visible [message #492312 is a reply to message #491980] Fri, 28 April 2017 04:14 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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I can't get this to work. My TT.INI is placed inside the My Documents Client folder and looks like:

[General]
ScriptZoneDebug=true


With the extra blank lines at the end of the file.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Bounding Box Visible [message #492315 is a reply to message #491980] Fri, 28 April 2017 10:19 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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TT.ini needs to go in the actual game data directory if I recall correctly.
Re: Bounding Box Visible [message #492319 is a reply to message #491980] Fri, 28 April 2017 22:50 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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It works in skirmish and I assume it works in lan. But I cant even host a lan game at the moment my client always crashes when loading a map. I think my maps files are all messed up.

I couldn't get to work on a server. Does the server just ignore clients tt.ini? Do you have to ship a per map tt.ini.


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Bounding Box Visible [message #492320 is a reply to message #491980] Fri, 28 April 2017 23:12 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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If your client is crashing on map load, post the crashdumps and I can see what might be going on...


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Bounding Box Visible [message #492321 is a reply to message #491980] Sat, 29 April 2017 02:24 Go to previous message
iRANian is currently offline  iRANian
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Registered: April 2011
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I got it working and LAN works fine for me without crashing.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
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