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Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490411] Mon, 26 January 2015 12:08 Go to next message
Omar007 is currently offline  Omar007
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A gunboat off in the distance near a beachhead is spinning around in place. It looks really stupid xD
I don't recall it ever doing this ;P

Savegame attached; facing the gunboat in question when saved.

Scripts version info:
Quote:

Build b6812
Built on 2015-01-05 10:12:24Z using commit 2c4efd47d8c1fb0b1a6b518b46963040ee6b1c6b
Distributed as scripts-2015.01.05-b6812.zip.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Mon, 26 January 2015 12:12]

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Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490418 is a reply to message #490411] Mon, 26 January 2015 19:25 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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what would have been awesome was a short video clip of the event Satisfied

liquidv2
Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490422 is a reply to message #490411] Wed, 28 January 2015 14:50 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Here you go! Specially made for you! ;D

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490428 is a reply to message #490422] Thu, 29 January 2015 09:53 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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You certain your running 4.2? I tested it and the gunboat issue fixed itself even on saved games where it had been spinning from a 4.1 save. Maybe restart the game and see if it works from the start, also make sure your running the newest 4.2 that jonwil has released, because in the first release of 4.2 I'm pretty sure this was still broken.

Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490430 is a reply to message #490411] Thu, 29 January 2015 10:24 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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I supplied the version info in the OP.

Quote:

Build b6812
Built on 2015-01-05 10:12:24Z using commit 2c4efd47d8c1fb0b1a6b518b46963040ee6b1c6b
Distributed as scripts-2015.01.05-b6812.zip.


That was what it auto-update to after applying 4.2 so I assume that this should currently be the latest 4.2 version.

Also, I started the whole campaign fresh so it didn't work from the start. I can try to start that mission again though just to be on the safe side.


EDIT: I started the mission from the beginning and it was still doing the in place spinning thing.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 10:46]

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Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490442 is a reply to message #490430] Thu, 29 January 2015 15:36 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Loaded your saved game with a version of bandtest.dll from 27 days ago and gunboat was spinning. Updated source code to latest version from github, compiled it, gunboat spun once then stopped.

Re: Mission 'The Plot Errupts' weirdly spinning Gun Boat [message #490444 is a reply to message #490411] Thu, 29 January 2015 18:14 Go to previous message
jonwil is currently offline  jonwil
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Ok, looks like I forgot to put the fix for this on the 4.2 branch. Fixed that now, the next 4.2 test build will contain this fix. (which may also help with other issues where vehicles move wrong)



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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