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Set_Face_Location no longer makes AI VTOLs strafe [message #488033] Fri, 27 June 2014 05:38 Go to next message
Jerad2142 is currently offline  Jerad2142
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In 3.4.4 setting Set_Face_Location would make a VTOL face the set spot no matter what direction it was moving. In 4.X the VTOL seems to rotate to face the direction when it moves (copy pasted AI code from 3.4.4, so unless TT Team added a new flag that one has to set it seems Set_Face_Location has no affect on VTOLs).

[Updated on: Fri, 27 June 2014 05:38]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488043 is a reply to message #488033] Fri, 27 June 2014 16:41 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Why is it that no-one did any testing of the 4.x RCs and found these bugs at a point when it was actually possible for me to fix them?


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488044 is a reply to message #488043] Fri, 27 June 2014 17:19 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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jonwil wrote on Fri, 27 June 2014 17:41

Why is it that no-one did any testing of the 4.x RCs and found these bugs at a point when it was actually possible for me to fix them?


Because I have my own stand alone game that's still in 3.4.4 that has been in progress for over 10 years and I didn't want to hold up its development making maps for Renegade. Now that I made a release of ECW 4 months ago that's allowed me to come back to Renegade and start making maps for it; thus I'm finding issues.

Why is it that you guys would make code that you couldn't fix later on?


[Updated on: Fri, 27 June 2014 17:22]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488050 is a reply to message #488033] Fri, 27 June 2014 17:54 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Its not that we cant fix the code, its that we always said that 4.1 would be the last release for Renegade due to the lack of interest from most of the team in continuing with development and a desire by the rest of the team (i.e. me) to focus on the kinds of big cant-be-done-for-Renegade changes that the various stand-alone mods need.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488051 is a reply to message #488050] Fri, 27 June 2014 18:00 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Yeah but you have to have foreseen issues popping up over time in Renegade, even in actual software development companies issues like this shit pop up all the time.

Regardless it looks like that enough bugs have been missed for another release, maybe you can add in some of the features people have been requesting for this game beings there is obviously still interest in the Renegade base game, especially after the map downloader was added which makes any modded map for Renegade vastly more successful.


[Updated on: Fri, 27 June 2014 18:16]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488052 is a reply to message #488033] Fri, 27 June 2014 18:32 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.

But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.

As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488054 is a reply to message #488052] Fri, 27 June 2014 19:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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jonwil wrote on Fri, 27 June 2014 19:32

As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.

But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.

As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)


If 4.0 hadn't completely broke Rp2 I would have moved to 4.0 and caught this issue then, however instead I decided to continue finishing Rp2 up in 3.4.4 while 4.0 got polished up.

In addition, I'm just going to point out that single player still crashes at the end of level one, and beings people have been complaining about single player crashes from the get go maybe they didn't bother testing anything else beings that never got fixed ;p



[Updated on: Fri, 27 June 2014 20:12]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488126 is a reply to message #488052] Sun, 29 June 2014 20:45 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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jonwil wrote on Fri, 27 June 2014 18:32

As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.

But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.

As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)




Microsoft doesn't release a new version of Windows and then cut support for it immediately after.
Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488133 is a reply to message #488052] Mon, 30 June 2014 00:23 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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jonwil wrote on Fri, 27 June 2014 21:32

TT dropping support for Renegade ...


You just want to work on APB alone lol.
The whole reason TT is even there IS Renegade, and you're dropping support in favor of some mods.


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[Updated on: Mon, 30 June 2014 02:13]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488156 is a reply to message #488126] Mon, 30 June 2014 15:21 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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dblaney1 wrote on Sun, 29 June 2014 22:45

jonwil wrote on Fri, 27 June 2014 18:32

As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.

But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.

As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)




Microsoft doesn't release a new version of Windows and then cut support for it immediately after.

And this is exactly like that, Renegade just got released. Right?


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488170 is a reply to message #488126] Mon, 30 June 2014 23:16 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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dblaney1 wrote on Mon, 30 June 2014 05:45

jonwil wrote on Fri, 27 June 2014 18:32

As it happens, I investigated this specific issue (the VTOL strafe) because if its a legit bug, it needs to be fixed for the mods anyway and it turned out to be a typo (meaning that "face target" mode for VTOLs would never be enabled). If the issue had been found before 4.1 hit, it would have been fixed back then and you guys wouldn't be complaining about it now.

But because people didn't care enough to find these problems before, this issue now wont get fixed for Renegade.

As for the comment that these sorts of issues should have been foreseen, its no different to how any software developer does things. TT dropping support for Renegade is no different to Microsoft dropping support for targeting older versions of Windows with Visual Studio or whatever. Its a decision made by the dev team (and since they are unpaid guys doing this for fun in their spare time, no-one has the right to tell them what to do)




Microsoft doesn't release a new version of Windows and then cut support for it immediately after.

No, but with TT still get better value for nothing. You pay nothing and still get a much improved version of Renegade over the original. Is everyone paid the same for the TT patch as Windows retails for (say somewhere between 80 and 200 euros), I'm sure TT would be able to offer more support.


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[Updated on: Mon, 30 June 2014 23:16]

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Re: Set_Face_Location no longer makes AI VTOLs strafe [message #488204 is a reply to message #488170] Tue, 01 July 2014 09:57 Go to previous message
Ethenal is currently offline  Ethenal
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EvilWhiteDragon wrote on Tue, 01 July 2014 01:16

You pay nothing and still get a much improved version of Renegade over the original.
EXACTLY!!!!!!!!!!!!!!


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

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