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script or stock replacement for? [message #487495] Sun, 04 May 2014 11:35 Go to next message
UnitXc is currently offline  UnitXc
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hi peeps.

I used the above scripts on my map Platforms to enable the destruction of any vehicle that fell off the map and any aircraft that flew too low in the map also.

it worked great but it seems this script is no longer present in scripts dll,

since ive not managed to get any damage zone or kill zone scripts to work how can i acheive the same function this performed?

or does anyone know of an existing script which does the same job.


http://i423.photobucket.com/albums/pp318/UnitXc/UnitXcSiggy.jpg
Re: script or stock replacement for? [message #487504 is a reply to message #487495] Sun, 04 May 2014 20:13 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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UnitXc wrote on Sun, 04 May 2014 14:35

hi peeps.

I used the above scripts on my map Platforms to enable the destruction of any vehicle that fell off the map and any aircraft that flew too low in the map also.

it worked great but it seems this script is no longer present in scripts dll,




Oh, that explains why the vehicle didn't explode last night when we ran the map on Jelly. (Yes Unit, I set the map, we played a nice 12+ v 12+ Very Happy)


Did you try using the scripts Iran made that I pointed out to you, or did it not do what you wanted?


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Re: script or stock replacement for? [message #487508 is a reply to message #487495] Mon, 05 May 2014 06:46 Go to previous messageGo to next message
UnitXc is currently offline  UnitXc
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yes, i cant get irans scripts to work, i dont know if im just doing it wrong or what, they worked fine on 00Temple. or at least the killing infantry one did.

and lol who won the map?


http://i423.photobucket.com/albums/pp318/UnitXc/UnitXcSiggy.jpg
Re: script or stock replacement for? [message #487511 is a reply to message #487495] Mon, 05 May 2014 13:28 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Nod did. Took a while to break the standoff back and forth. Nod finally broke through by flame rushing. GDI had us pinned with a shit load of Meds and MRLS for awhile. After that we coordinated arties to kill the GT's and then Apaches to kill them from behind.

http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
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Re: script or stock replacement for? [message #487534 is a reply to message #487495] Thu, 08 May 2014 03:09 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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If you want to destroy something entering a certain map area (such as, below the map) a script zone is the correct way to do it. I'd suggest using a script such as;

SH_HurtUnitTimerZone

It's parameters are;
Time: How long to wait between each damage event
Warhead: The warhead to apply damage with
Amount: The amount of damage to apply with the warhead


For an instant death I'd suggest a time of 0 or 0.1, warhead "Death" and amount of about 1000 just to be sure.


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Re: script or stock replacement for? [message #487562 is a reply to message #487495] Sat, 10 May 2014 15:49 Go to previous message
UnitXc is currently offline  UnitXc
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thanks i'll try that.

http://i423.photobucket.com/albums/pp318/UnitXc/UnitXcSiggy.jpg
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