Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » butterfingers crate  () 1 Vote
butterfingers crate [message #486079] Thu, 13 February 2014 23:05 Go to next message
Stallion is currently offline  Stallion
Messages: 222
Registered: April 2006
Karma: 0
Recruit
Does anyone know who made the butterfingers crate?

Level edit is my play ground
Re: butterfingers crate [message #486081 is a reply to message #486079] Thu, 13 February 2014 23:51 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
The original creator was probably back in 2003 with the first Dragonade in Black-Cell.


Why does it matter who made it lol?


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: butterfingers crate [message #486083 is a reply to message #486079] Fri, 14 February 2014 02:13 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
I'd guess vloktboky, but could of easily been WhiteDragon and less likely maybe ccfan.


Re: butterfingers crate [message #486087 is a reply to message #486081] Fri, 14 February 2014 08:41 Go to previous messageGo to next message
Stallion is currently offline  Stallion
Messages: 222
Registered: April 2006
Karma: 0
Recruit
Xpert wrote on Fri, 14 February 2014 01:51

The original creator was probably back in 2003 with the first Dragonade in Black-Cell.


Why does it matter who made it lol?


Damn, that's a long time ago. I need several presets (for the enterer) to be disabled on zone entry and re-enabled on zone exit, and I was thinking if he could make that one that he could help me. Anyone wanna take a crack at it?


Level edit is my play ground

[Updated on: Fri, 14 February 2014 08:43]

Report message to a moderator

Re: butterfingers crate [message #486089 is a reply to message #486079] Fri, 14 February 2014 08:51 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
The problem you've got is that it's hard to give people a weapon and the correct amount of ammo unless there are powerups to grant that weapon (unless someone added a "grant weapon by preset name", I don't recall seeing it though), and you still have to fix the ammo count afterwards.

One way would be to do it might be something like this (at work right now so making this up as I go along);

On entry;

For each <weapon> in <weaponbag>
  if <weapon> in <list_of_banned_weapons>
    save <weapon.ammocount> to <cache>
    set <weapon.ammocount> = 0



On exit;

For each <weapon,ammocount> pair in <cache>
  set <player.weapon.ammocount> = <cache.weapon.ammocount>



Remember there are two ammo counters, the "loaded" ammo count and the "backpack" ammo count. Save, zero and restore both values.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Fri, 14 February 2014 08:54]

Report message to a moderator

Previous Topic: linking presets
Next Topic: Important notice for all renegade mapmakers
Goto Forum:
  


Current Time: Mon Nov 11 17:51:38 MST 2024

Total time taken to generate the page: 0.00680 seconds