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stock Projectiles/emitters causing FPS lag [message #485028] Fri, 27 December 2013 10:13 Go to next message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
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General (4 Stars)
I get a lot of FPS lag when tanks are shooting. Are there any emitter files for projectiles to lower this FPS lag?

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: stock Projectiles/emitters causing FPS lag [message #485035 is a reply to message #485028] Fri, 27 December 2013 14:01 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
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Commander
you could edit the trail and/or explosions emiters to have a lower burst rate with w3dviewer but then someone on the server you play on would have to to allow it through the anticheat, however it is kind weird to have a heavy fps drop since stock particles have a very low burst rate compared to most of stuf abailable for download out there.
Re: stock Projectiles/emitters causing FPS lag [message #485036 is a reply to message #485028] Fri, 27 December 2013 14:25 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
Karma: 0
General (4 Stars)
Indeed hasn't been an issue before until recently. It's fine to have about 8 arties on a map but as soon as they start shooting my FPS drops to 20. :/

This PC plays games like Farcry 3 just fine.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: stock Projectiles/emitters causing FPS lag [message #485040 is a reply to message #485028] Fri, 27 December 2013 19:17 Go to previous message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
what texture filter and anti-aliasing setings do you have? i ask because the anisotropic and FXAA features implemented in TT are known to fuck up your fps, may be are you using those features? if yes, trilinear and none should get you back to smooth, if not then i dont know what else could it be.
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