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Red Alert: FPS [message #483472] Wed, 18 September 2013 00:51 Go to next message
zunnie is currently offline  zunnie
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General (2 Stars)

http://www.red-alert-fps.com/images/Red_Alert_FPS_Logo_Big.png

Website | IndieDB | Steam

This game is all about Command and Conquer: Red Alert suited in an FPS environment running on the Renegade W3D Engine.
We will work out all units, buildings and assets as much as we can to make it ejoyable and fun for everyone.

Play with the technician as your spawn character in the buildings of the Red Alert universe where you can purchase more advanced units after your first Ore Truck deposit.
On our server suitable for 50 players work as a team and organize rushes, through tactics and lead your team to victory with a broad range of units such as the Allied Light Tank, Allied Medium Tank, Soviet V2, Soviet Heavy Tank and the Soviet Mammoth Tank.
Also available are the Demolition Trucks and the Superweapon Atomic Bombs for those big explosions getting rid of any enemy unit or structure in a blast.

The game will have dynamics such as 'tied to structure purchase options' meaning you lose purchase items as buildings are destroyed, and of course the always fun 'manual ore harvesting' we all love to do.
Choose your character, drive, fly or glide your vehicle/aircraft/boat and conquer your enemy Red Alert style Smile

Thanks for reading! Smile

//Greetz MPF RA:FPS Dev Team


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[Updated on: Wed, 18 September 2013 15:12]

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Re: Red Alert: FPS [message #483475 is a reply to message #483472] Wed, 18 September 2013 04:53 Go to previous messageGo to next message
reborn is currently offline  reborn
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Cool, where/when can I download it? Smile


Re: Red Alert: FPS [message #483476 is a reply to message #483472] Wed, 18 September 2013 04:58 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Well, we are gonna create everything in max from scratch and only just started so not anytime soon.
Months from now probably.

But it will be done Smile


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Re: Red Alert: FPS [message #483477 is a reply to message #483472] Wed, 18 September 2013 05:52 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Seriously, why the W3D engine? Don't you think it's past its sell by date now? Sure, APB, AR and TSR are on it for historical reasons but starting a NEW project on the W3D engine is just plain silly... I know the TT team are going a great job of advancing it but it could take a long time before it becomes competitive with other engines available today.

There are plenty of open source FPS engines available, not to mention the myriad closed source ones...


Unity for example would be a great choice, especially with the cross platform support using OpenGL.


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[Updated on: Wed, 18 September 2013 05:57]

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Re: Red Alert: FPS [message #483478 is a reply to message #483472] Wed, 18 September 2013 05:59 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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We really like the W3D engine, graphics is not really important either, gameplay is what counts.
Some good visuals here and there is nice though.

I personally do this because i really liked APB back in the Beta days, after that it went downhill IMHO and it doesn't look like it will get any better soon. And i like modding W3D in general.

It's a nice little project to work on i think and a few others feel the same, guys/girls that really know their way around in the W3D area.

Yea it will take a long time and we only just started, the road is long but we're gonna try make something fun Smile


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Re: Red Alert: FPS [message #483479 is a reply to message #483472] Wed, 18 September 2013 06:04 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Fucking LOL
Re: Red Alert: FPS [message #483480 is a reply to message #483472] Wed, 18 September 2013 06:09 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Other engines have nice modding tools too you know. I seriously think starting yet another W3D project at this point is a waste of time, just my opinion.

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Re: Red Alert: FPS [message #483481 is a reply to message #483472] Wed, 18 September 2013 08:29 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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Re: Red Alert: FPS [message #483483 is a reply to message #483479] Wed, 18 September 2013 10:35 Go to previous messageGo to next message
OWA is currently offline  OWA
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Aircraftkiller wrote on Wed, 18 September 2013 14:04

Fucking LOL


Nailed it!


Re: Red Alert: FPS [message #483484 is a reply to message #483472] Wed, 18 September 2013 15:12 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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New logo by kenz3001 gfx guru Smile

http://www.red-alert-fps.com/images/Red_Alert_FPS_Logo_Big.png


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Re: Red Alert: FPS [message #483485 is a reply to message #483479] Wed, 18 September 2013 15:28 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Aircraftkiller wrote on Wed, 18 September 2013 09:04

Fucking LOL

Re: Red Alert: FPS [message #483486 is a reply to message #483472] Wed, 18 September 2013 15:31 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Wouldn't it be best to concentrate on tiberium crystal wars?

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Re: Red Alert: FPS [message #483491 is a reply to message #483472] Wed, 18 September 2013 18:18 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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http://www.moddb.com/games/red-alert-a-path-beyond

..?


liquidv2
Re: Red Alert: FPS [message #483492 is a reply to message #483472] Wed, 18 September 2013 18:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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What I want to understand is where Zunnie gets the time to work on these failures of ideas. Does he have a job? It doesn't seem like it. If the Dutch have a social safety net, I don't think it was designed for people to sit at home and make shitty Renegade mods

Maybe he's got a mental disorder. That would explain a lot of his posts, and why he's able to sit here and post spam all day.
Re: Red Alert: FPS [message #483494 is a reply to message #483492] Thu, 19 September 2013 00:10 Go to previous messageGo to next message
bigjimer34 is currently offline  bigjimer34
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wondering which one of these guys is aircraftkiller?

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Re: Red Alert: FPS [message #483499 is a reply to message #483494] Thu, 19 September 2013 14:07 Go to previous messageGo to next message
-TLS-DJ-EYE-K
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Colonel
bigjimer34 wrote on Thu, 19 September 2013 09:10

wondering which one of these guys is aircraftkiller?

http://www.femmefever.com/before.html


LOL


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Re: Red Alert: FPS [message #483500 is a reply to message #483472] Thu, 19 September 2013 15:51 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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bigjimer34 wrote on Sun, 30 June 2013 04:05

http://i.qkme.me/3qo6oz.jpg


Deep thoughts with Bigjimer34.
Re: Red Alert: FPS [message #483503 is a reply to message #483499] Thu, 19 September 2013 16:50 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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-TLS-DJ-EYE-K wrote on Thu, 19 September 2013 16:07

bigjimer34 wrote on Thu, 19 September 2013 09:10

community member posts in defense of owner


community member laughs at post in defense of owner

ok


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Red Alert: FPS [message #483510 is a reply to message #483503] Fri, 20 September 2013 11:26 Go to previous messageGo to next message
Sean is currently offline  Sean
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Colonel
I look forwards to seeing how things progress, as always it's going to be difficult to be able to get players for it, but if you can some how just make it so that you can download it through the tt downloader and play it every weekend on your usual server or whatever it could work.. Just an idea to help promote it.

Good luck. Thumbs Up


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Re: Red Alert: FPS [message #483512 is a reply to message #483510] Fri, 20 September 2013 11:39 Go to previous messageGo to next message
ehhh is currently offline  ehhh
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that picture is what I actually think jimmer would looks like
Re: Red Alert: FPS [message #483515 is a reply to message #483472] Fri, 20 September 2013 15:20 Go to previous messageGo to next message
-TLS-DJ-EYE-K
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Colonel
I can pretty much say that the majority of the Jelly PPL just come here to bitch, a shame they represent a Community, ACk on the other Side just has no Place left to troll which is a shame also, he used to be a talent in Renegade, but he decided to become a major bitch and troll instead, so sad Sad

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Re: Red Alert: FPS [message #483516 is a reply to message #483472] Fri, 20 September 2013 15:42 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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So what do you come here to do, then?

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Red Alert: FPS [message #483517 is a reply to message #483472] Fri, 20 September 2013 15:47 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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ACK doesn't want to spend any more of his time on this game - you're acting like he's in the wrong for making that decision
at the same time, he's pointing out that zunnie starts multiple projects and doesn't actually finish any of them (as did Titan, who was ignored)
people on the MPF forums actually raised that same point, but zunnie deleted all the posts (surprised me a little, actually)

it seemed like legitimate criticism to me, but it was struck down and removed purely because the owner did not like or agree with it
that's not something they do over at Jelly


liquidv2
Re: Red Alert: FPS [message #483519 is a reply to message #483517] Fri, 20 September 2013 16:49 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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liquidv2 wrote on Fri, 20 September 2013 18:47


at the same time, he's pointing out that zunnie starts multiple projects and doesn't actually finish any of them (as did Titan, who was ignored)
people on the MPF forums actually raised that same point, but zunnie deleted all the posts (surprised me a little, actually)



Fucking LOL
Re: Red Alert: FPS [message #483524 is a reply to message #483519] Sat, 21 September 2013 05:47 Go to previous messageGo to previous message
Xpert is currently offline  Xpert
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Aircraftkiller wrote on Fri, 20 September 2013 19:49

liquidv2 wrote on Fri, 20 September 2013 18:47


at the same time, he's pointing out that zunnie starts multiple projects and doesn't actually finish any of them (as did Titan, who was ignored)
people on the MPF forums actually raised that same point, but zunnie deleted all the posts (surprised me a little, actually)



Fucking LOL



Ya no kidding. Everything I pointed out was deleted in the topic. There was a seperate topic that was pointing out balancing units in maps by one of their own members and that topic got locked because according to zunnie, we were "too aggressive". So when an opinion gets too hard to debate, it apparently is "too aggressive". Right...

I never thought I see the day where MPF would be the community where your opinions get shunned and hid away from the rest as if they never happened. And if it's a topic that falls in the "negative" category, it gets immediately locked or in many cases deleted or hidden from the general public. The Nuke topic, the topic on Tessa, the topic about balancing, the list goes on and on.


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