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Client crash [message #481782] Sat, 08 June 2013 06:12 Go to next message
iRANian is currently offline  iRANian
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Was playing a game on Jelly Marathon, C&C_Under about 4 minutes into the game, walking at nod front.



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Re: Client crash [message #481801 is a reply to message #481782] Sat, 08 June 2013 11:20 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Same issue as http://www.renegadeforums.com/index.php?t=msg&th=40277&start=0&rid=4 0

BlackIntel admin/founder/coder
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Re: Client crash [message #482031 is a reply to message #481782] Sat, 15 June 2013 15:19 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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So this could very well be something on our end?

The Scruffy, AngryCanadian with Vuvuzelas
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Re: Client crash [message #482034 is a reply to message #482031] Sat, 15 June 2013 16:53 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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Lazy5686 wrote on Sun, 16 June 2013 00:19

So this could very well be something on our end?


Try setup another map in rotation (its !setnextmap in BRenBot?) as usually is configured in tt.cfg while iran will be in game.
Re: Client crash [message #482047 is a reply to message #481782] Sun, 16 June 2013 12:55 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Yeah, it crashes with !setnextmap.

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Scripts 4.0 private beta tester since May 2011.

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Re: Client crash [message #482061 is a reply to message #481782] Mon, 17 June 2013 11:02 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Always or sometimes? Reproduction steps?

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Re: Client crash [message #482063 is a reply to message #481782] Mon, 17 June 2013 12:36 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Seems to be always. Don't know how you could reproduce it but I just join Jelly Marathon to play and when !setnextmap is used my game crashes.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Client crash [message #482066 is a reply to message #481782] Mon, 17 June 2013 15:45 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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[19:42:04] <&Erebos> [DEBUG] 4.0 users: 20 Total: 26 Percentage: 76.923077
[19:42:04] <&Erebos> !fds listgamedefs
[19:42:04] <&Erebos> !setnextmap C&C_Hourglass
[19:42:04] <&JellyMarathon> Host: [Erebos] There are insufficient players running scripts 4.0 to play a new map right now, setting a normal map next.
[19:42:05] <&JellyMarathon> Host: [BR] Setting next map to C&C_Hourglass ...


The Scruffy, AngryCanadian with Vuvuzelas
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Re: Client crash [message #482219 is a reply to message #481782] Sun, 23 June 2013 04:16 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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So yeah I'm still crashing, I tried re-installing 4.0 but that didn't fix it.

The game crashes inside tt.dll while trying to dereference a NULL pointer.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Sun, 23 June 2013 04:18]

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Re: Client crash [message #482249 is a reply to message #481782] Mon, 24 June 2013 05:15 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Could you try turning "background downloading" off on the client and see if it still happens?

BlackIntel admin/founder/coder
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Re: Client crash [message #482250 is a reply to message #481782] Mon, 24 June 2013 06:12 Go to previous message
StealthEye is currently offline  StealthEye
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I think I have fixed this issue. The fix will be included in the next release.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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