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Unmatched lines in terrain. [message #478649] Sun, 13 January 2013 17:28 Go to next message
c0vert7 is currently offline  c0vert7
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Anyone have a fix for lines in terrain or modles that stick out past itself. I welded all 4 corners and than it still shows this...

index.php?t=getfile&id=14600&private=0

Am I going to have to explode it and weld more or ? Dont Get It
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Re: Unmatched lines in terrain. [message #478652 is a reply to message #478649] Sun, 13 January 2013 19:11 Go to previous messageGo to next message
Mauler
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Still isn't welded properly..
Re: Unmatched lines in terrain. [message #478653 is a reply to message #478649] Sun, 13 January 2013 19:13 Go to previous messageGo to next message
c0vert7 is currently offline  c0vert7
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I cant find anything wrong on it, it was a pretty simple weld, was 4 vertex in the walls and 4 on the pertruding entrance... Sneaky
Re: Unmatched lines in terrain. [message #478658 is a reply to message #478649] Sun, 13 January 2013 23:10 Go to previous messageGo to next message
Mauler
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well its hard to tell you what it could be, from that screenshot you provided, but it would seem that there might be some vertices not aligning properly... from my experiences it's most likely that...

here's a shot of my misaligned welds

http://mauler.ultraaow.com/Mauler-bin/Images/error_msh.jpg
Re: Unmatched lines in terrain. [message #478668 is a reply to message #478649] Mon, 14 January 2013 05:34 Go to previous messageGo to next message
c0vert7 is currently offline  c0vert7
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Well I deleted the protruding areas 3 times and rewelding using all sorts of different methods and still come up the same lol. I guess ill try something else Huh
Re: Unmatched lines in terrain. [message #478674 is a reply to message #478649] Mon, 14 January 2013 16:08 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
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Match the verts of the cliff to the outermost rear verts of the "collar" of your "tunnel". That will fix your problem. If it doesn't, post a wireframe view so I can see what the actual issue is here.
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