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[Map] C&C_The_Core [message #477884] Sun, 09 December 2012 07:06 Go to next message
zunnie is currently offline  zunnie
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General (2 Stars)

Download: http://multiplayerforums.com/index.php?/files/file/55-cc-the-core/
Website: http://www.ultraaow.com/map_the_core.php
Video: http://youtu.be/eMi4gqzYjCM

General Map Information
This map is not something like DM, DOM or AOW map.
Each side has a Core in their base, a huge object with lighting, the enemy has to destroy this Core to win the game.
The Core cannot be repaired! Buildings are indestructible.

What to do?
In the center of the map there is a Center Node. When you repair this Node you capture it and it becomes yours. The enemy Core becomes vulnerable to attacks when this has been done. The Cores are not damageable unless your team owns the Center Node.

There are Unreal Tournament 3 female announcements for most of the Node/Core events to let players know what to do.
Inside the Barracks and Hand of Nod you can find a Terminal "Pickup Orb". When you press E here you will get the Orb weapon.
This weapon can capture the Center Node in 1 shot from close range even if it is already teamed to the enemy.
There can be only 1 Orb per team at a time.

Most characters don't spawn with Timed C4 (minigunners, engineers and hotwires/technicians excepted) because it would be too easy to kill the Center Node then and too much C4 spam in that area. Use the Orb to insta-capture the Center Node.

Havocs and Sakura's have a 2 bullet clip. Snipers have a 3 bullet clip.
Gunner has a basic rocket launcher to elimate the inbalance with Rocket Soldiers which are likely to be used to attack the Cores.
Rocket Weapons had their range decreased to combat "Base 2 Base Core Attacks".
A crate spawns in the middle at the Center Node as well as a Weaponcrate.

Much thanks goes out to Mauler, ImperialKaskins and Blazea58 for their content in this map such as the trees, carrier and ramps to the deck.

Notes
To play this map you require script updates which are not available in TT 4.0 RC1, when the next version of TT 4.0 comes out you will be able to play and host this map on your own server and game.
It is now in rotation on the UltraAOW.com NewMaps 4.0 server.

Have fun!

http://www.ultraaow.com/images/maps/the_core/Screenshot.1_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.2_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.3_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.4_t.png
http://www.ultraaow.com/images/maps/the_core/Screenshot.5_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.6_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.7_t.png http://www.ultraaow.com/images/maps/the_core/Screenshot.8_t.png


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[Updated on: Wed, 26 December 2012 12:24]

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Re: [Map] C&C_The_Core [message #477904 is a reply to message #477884] Sun, 09 December 2012 20:45 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Registered: September 2003
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Players carrying the Orb are now identified by a keycard near their heads.
Red keycard for Nod Orb carrier and the Yellow keycard for GDI players.
This to visually indicate who has the Orb currently. Makes targetting the Orb carrier a bit easier Smile and it looks cool Very Happy
Much thanks to WhiteDragon for helping me fix this last issue Smile


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[Updated on: Sun, 09 December 2012 20:46]

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Re: [Map] C&C_The_Core [message #477917 is a reply to message #477884] Mon, 10 December 2012 07:53 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
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General (2 Stars)

hurr:

http://zunnie.multiplayerforums.com/renegade/under_siege/EnemyCoreIsUnderAttack.png


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Re: [Map] C&C_The_Core [message #478212 is a reply to message #477884] Wed, 26 December 2012 12:24 Go to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

Fixed downloadlink too, it was broken since our reinstall of forums last week.

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