Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » dem yellow boxes
dem yellow boxes [message #475707] Tue, 09 October 2012 09:29 Go to next message
ehhh is currently offline  ehhh
Messages: 2095
Registered: December 2010
Location: UK
Karma: 0
General (2 Stars)
Did you change what you get from them?

The rate of getting a refill seems to be about 70% (which is silly with infinate ammo)

Swear i got money more often pre 4.0

jus wondering, thanks!
Re: dem yellow boxes [message #475709 is a reply to message #475707] Tue, 09 October 2012 10:22 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
I don't know if it's relevant but 4.0 has fixed several 'random' things not actually being properly randomised, so it could be that the maps themselves actually have a ~70% chance of getting a refill crate and the correctly randomised randomisation in 4.0 is actually applying that properly for the first time since the game was released...

http://steamsignature.com/card/1/76561197975867233.png
Re: dem yellow boxes [message #475711 is a reply to message #475707] Tue, 09 October 2012 12:07 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
Messages: 954
Registered: June 2007
Karma: 0
Colonel
ehhh wrote on Tue, 09 October 2012 17:29


Swear i got money more often pre 4.0

jus wondering, thanks!


Pre 4.0 city was bugged and always gave 200. Canyon never gave 200 and had 50% chance of 100 or ammo refill (including c4). Walls was always 100.

I thought the idea with TT was that they would be completely random but they seem to still have recurring attributes. City seems to be 200 80% of the time.


Also did you guys fix spawns, they still don't seem completely random.


http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: dem yellow boxes [message #475712 is a reply to message #475711] Tue, 09 October 2012 12:11 Go to previous messageGo to next message
ehhh is currently offline  ehhh
Messages: 2095
Registered: December 2010
Location: UK
Karma: 0
General (2 Stars)
Would be nice to see what ww intended tbh

i know on walls, my team keep getting refill boxes :/

Would changing all boxes to 100, make the funwars more balanced? (refill box is useless 98% of the time with infinate ammo)

and yeah i love gettting double pp/ref spawns
Re: dem yellow boxes [message #475716 is a reply to message #475707] Tue, 09 October 2012 14:05 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
Karma: 0
General (4 Stars)
There's a bigger bug, the crate spawner only has 1 refill crate and 1 100 credits crate defined. On some maps you get two crate effects when picking up a crate.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: dem yellow boxes [message #475754 is a reply to message #475707] Wed, 10 October 2012 12:31 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
Spawns are indeed random now. Remember that in any random sequence you will find what look like repetitive patterns by the very nature of it being completely random.

Also don't forget each PT has 4 spawners and each building 2 or 3 PTs, so each building has 8-12 spawners in. Therefore it's actually fairly likely that two sequential, randomly picked spawners are in fact in the same building, or even in front of the same PT. Its also possible to spawn at the exact same spawner 20 times in a row because the chance of picking any given spawner is 1/n each time you spawn and is not affected by where you previously spawned (although this would be rather unlikely to occur)


http://steamsignature.com/card/1/76561197975867233.png
Previous Topic: Wtf is "BLWATER.w3d
Next Topic: FPS Spikes from 300+ to 12.
Goto Forum:
  


Current Time: Sat May 18 00:50:48 MST 2024

Total time taken to generate the page: 0.00686 seconds