[MAP] C&C_Under server-side fixed [message #471900] |
Wed, 18 July 2012 10:49 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Based on the Core Patch 2 fixes. The following fixes are included:
-Harvester way paths are modified so they can no longer get stuck in the Tiberium field.
-Vehicle kill zones are added to prevent tanks from getting inside the infantry only area and getting stuck around that area on the hill.
-Infantry kill zones are added to prevent building hop.
-Vehicle kill zones are added to prevent vehicles from getting inside buildings.
-The Pedestal bounding box size has been increased slightly to prevent beacons placed on the Pedestal from not registering correctly (no visual changes).
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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