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scripts when changing character [message #466812] Sat, 28 April 2012 12:11 Go to next message
robbyke is currently offline  robbyke
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scripts do not get destroyed how do i know if a player changes char from the script point of view?

i wanted to destroy certain objects when the script owner dies or switches char (scripts get destroyed then i thought)


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Re: scripts when changing character [message #466818 is a reply to message #466812] Sat, 28 April 2012 13:48 Go to previous messageGo to next message
E! is currently offline  E!
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they are detached afaik.
use the case Detach(GameObject*obj) that should happen to both death and character change.


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Re: scripts when changing character [message #466823 is a reply to message #466812] Sat, 28 April 2012 14:14 Go to previous message
robbyke is currently offline  robbyke
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yea that did it thnx

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[Updated on: Sat, 28 April 2012 14:22]

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