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Playing Music Bug [message #455111] Sun, 18 September 2011 20:13 Go to next message
halo2pac is currently offline  halo2pac
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The command SNDP does not always play a sound, especially an mp3 on player join.
Also the Command Create_2D_WAV_Sound does not play an mp3, though kind of obvious ... would be nice to have. The Commands->Set_BackgroundMusic has the same problem.

any ideas?


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Re: Playing Music Bug [message #466527 is a reply to message #455111] Mon, 23 April 2012 06:56 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Can anyone confirm if this bug still exists and give me exact reproduction steps?


Jonathan Wilson aka Jonwil
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Re: Playing Music Bug [message #466539 is a reply to message #455111] Mon, 23 April 2012 10:16 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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TurboDM (4.0) uses this every single match, so I assume they work fine currently? Dont Get It

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Playing Music Bug [message #466542 is a reply to message #466539] Mon, 23 April 2012 10:33 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I'll confirm that if you join a game after someone started music it won't play for your client, but I've never had issues with it not playing for all clients when everyone is in game (unless the last played .mp3 had issues with its save, then sometimes it won't loop and shit like that; however, that's hardly Ren's fault).

Edit: And I completely misread that.


[Updated on: Mon, 23 April 2012 10:33]

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Re: Playing Music Bug [message #466723 is a reply to message #466542] Thu, 26 April 2012 17:45 Go to previous message
halo2pac is currently offline  halo2pac
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Jerad Gray wrote on Mon, 23 April 2012 13:33

I'll confirm that if you join a game after someone started music it won't play for your client, but I've never had issues with it not playing for all clients when everyone is in game (unless the last played .mp3 had issues with its save, then sometimes it won't loop and shit like that; however, that's hardly Ren's fault).

Edit: And I completely misread that.



The MP3/Wav files were saved correctly. On a kill I am playing a sound either per player or to everyone, and it seems to skip for a few including my self sometimes.


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