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[SSGM Plugin] Extra Credit Tick [message #453235] Sun, 04 September 2011 13:18 Go to next message
iRANian is currently offline  iRANian
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General (4 Stars)
This plugin allows you to set an extra credit tick that doesn't take anything else in account. Made by request.

Credits go to Hex, pvtschlag and jnz for writing OnOeS, I based my code on the 'MaxCredits' script included with that.


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[Updated on: Sun, 04 September 2011 13:29]

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Re: [SSGM Plugin] Extra Credit Tick [message #453238 is a reply to message #453235] Sun, 04 September 2011 13:24 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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General (3 Stars)
players will get a credit every other second along with the default 2 from the refinery, but it will continue even after the ref is dead

the thinking is the team without a ref is already crippled, but this at least gives them something to fight with
the team with its refinery intact gets 2.5 a second on average (2 and then 3)

a team with a refinery but no powerplant would get 1.5 a second on average (1 and then 2) - the fact that unit prices are doubled is enough of a penalty already, and on some maps the base defense are powered down after the pp is destroyed

just a thought to keep games going and help discourage players from feeling powerless and leaving once their team loses a building


liquidv2
Re: [SSGM Plugin] Extra Credit Tick [message #453248 is a reply to message #453235] Sun, 04 September 2011 16:04 Go to previous messageGo to next message
reborn is currently offline  reborn
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http://game-maps.net/staff/reborn/Beta%20Extra%20Tick%20Rate%20PlugIn%20Win321.0 .zip

Quote:

It allows server owners to give an additional tick rate to players. You can set the rate at which they gain extra credits, and the amount of credits too.
It allows you to set this for Nod and GDI independantly.


Razz



Re: [SSGM Plugin] Extra Credit Tick [message #467753 is a reply to message #453235] Tue, 22 May 2012 22:21 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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Can it be used in 4.0?

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Re: [SSGM Plugin] Extra Credit Tick [message #467758 is a reply to message #453235] Tue, 22 May 2012 23:39 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Nope, but you can set the credit tick per second via objects.gm, open up LevelEdit and modify the settings of both teams' Refinery, there should be a setting set to '2.5' somewhere, you'll have to change that.

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Re: [SSGM Plugin] Extra Credit Tick [message #467764 is a reply to message #453235] Wed, 23 May 2012 01:22 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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Fine if you say so...

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Re: [SSGM Plugin] Extra Credit Tick [message #467801 is a reply to message #467764] Wed, 23 May 2012 11:26 Go to previous message
Xpert is currently offline  Xpert
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DistrbdSt0rm21 wrote on Wed, 23 May 2012 04:22

Fine if you say so...


What's that suppose to mean?


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