Having some issues modifying the Airstrip waypoints serverside [message #451108] |
Tue, 09 August 2011 15:16 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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I've edited the waypoints of the drop off vehicles and the Harvester like shown in the attached screenshot but even after adding a Human Pathfind Generator and generating pathfinding the vehicles don't use any of these waypoints. I'm copying the .ldd file created into my FDS' data folder, and I know its applying it because the kill zone I've added works.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: Having some issues modifying the Airstrip waypoints serverside [message #451127 is a reply to message #451108] |
Tue, 09 August 2011 22:56 |
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zunnie
Messages: 2959 Registered: September 2003 Location: Netherlands
Karma: 0
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General (2 Stars) |
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Ok i know why this happens, i had the issue too.
To fix it:
Click the 'drop to ground/cursor' button. Then move the CARMAKER
to the middle of the arrow and make sure that WHILE you move it the
drop to ground/cursor button is checked/enabled.
This will drop the carmaker to the ground on top of the arrow on strip.
Then adjust the height on the vehicle creation zone and encapsulate the
whole carmaker into it. (disable the drop to ground button while doing this)
Then, press the drop to ground button again (enable it), move the wayPOINTS along the airstrip and generate pathfind again.
[Updated on: Tue, 09 August 2011 22:57] Report message to a moderator
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Re: Having some issues modifying the Airstrip waypoints serverside [message #451520 is a reply to message #451108] |
Sat, 13 August 2011 18:39 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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They are from the stock City_Flying map, it appears as the engine ignores that waypoint completely on all stock maps. My issue is with editing the waypoint serverside entirely, even touching the Airstrip construction/kill zone makes it when I add the .ldd file to my FDS' Data folder that all vehicles drop off but just stay still on the Airstrip, instead of following one of the three small waypoints to drive off the Airstrip.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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