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			| level load [message #446821] | Mon, 09 May 2011 09:34 |  
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					|  robbyke Messages: 348
 Registered: September 2010
 Location: Belgium
 
	Karma: 0
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	| well i try to load this but it crashes somewhere but i dont get why 
 
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		GenericSLNode *x = BaseGameObjList->HeadNode;
		while(x)
		{
			GameObject *o = (GameObject *)x->NodeData;
			if (o && As_ScriptableGameObj(o)&&!(Commands->Is_A_Star(o)))
			{
				const char *Preset = Commands->Get_Preset_Name(o);
				if (isin(Preset,"mp_")) {
					int Team = 0;
					if (isin(Preset,"_GDI_"))
					{
						Team = 1;
					} 
					GameObject *BaseZONE = Commands->Create_Object("Invisible_Object",Commands->Get_Position(o));
					Commands->Disable_Physical_Collisions(BaseZONE);
					Commands->Set_Player_Type(BaseZONE,Team);
					Set_Skin(BaseZONE,"Blamo");
					Commands->Set_Shield_Type(BaseZONE,"Blamo");
					Attach_Script_Once(BaseZONE,"KB_Zone","");
				}
			}
			x = x->NodeNext;
		}
 
 error is found there is something wrong with my dumb script i attach
   
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 [Updated on: Mon, 09 May 2011 12:12] Report message to a moderator |  
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