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Re: M.A.N.T.I.S [message #442674 is a reply to message #442673] |
Fri, 14 January 2011 15:41 |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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Recruit |
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Something on the lines of a laser stun gun with low energy requirements?
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: M.A.N.T.I.S [message #442680 is a reply to message #442673] |
Fri, 14 January 2011 17:51 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
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General (1 Star) |
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I don't know the specific function, but it appears to be similar to that of devices used tactically that emit laser or partical radiation that causes mental confusion, and can cause instantaneous vomitting and other symptoms. Such devices work because the brain cannot process the immediate flow; the vast quantity of particles/radiation emitted all at the same time. My speculation would be such a device could be used for interrogation purposes, but my speculation could be completely off. It doesn't look like something portable and convenient, and it has the appearance of a special use item; specific circumstance implied. It's difficult to tell from the image; more of a render then real-life photograph of the device. I don't think it would be a device that would cause temporary blindless or impaired vision. Wicked Lasers specializes in laser technology, and if I recall laser weaponry is a violation of the Geneva Convention and I doubt that it would be available to the public if this were the case.
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
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Re: M.A.N.T.I.S [message #442687 is a reply to message #442673] |
Fri, 14 January 2011 20:21 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
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General (1 Star) |
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I suppose that would be a more practical explanation; illumination generally refers to the application of light. In that sense, it would not be practical to assume that it would function similar to that of a device array of light emitting diodes (or other); used to induce confusion in the brain, causing said symptoms. A strobing effect would not output the same results of such a device either. Speculating the previous I don't think it would be accurate to say it would emitt (or illuminate); partial radiation, either. The device would have to be relatively safe to be approved for distribution for civilian use, which would mean that it generally would not have any permanent or long-term effects assuming exposure was not long-term. I still speculate there is some form of laser radiation involved since that is Wicked Laser's field of work. I guess one would have to maybe study the effects of different types of light, and/or laser radiation to provide an accurate assumption on what this thing actually does, because not all forms of light are visible; there's much more science involved here.
There are too many possibilities to speculate though, and I know Wicked Laser's is having a contest, but if you want some advice in the right direction you should look into studying about electromagnetic radiation, directed-energy weapons, infrared radiation, and some other applications. My best guess at this point (because I don't care to speculate further); is that this device is a Dazzler.
Good luck.
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
[Updated on: Fri, 14 January 2011 20:32] Report message to a moderator
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