Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » DJTHED's RaceMod 2
icon4.gif  DJTHED's RaceMod 2 [message #435974] Thu, 02 September 2010 10:54 Go to next message
SSIDJTHED is currently offline  SSIDJTHED
Messages: 63
Registered: September 2009
Location: Oregon
Karma: 0
Recruit
Some of you probably remember my first racemod right? now that I look at it again, it seems, simple and lame! xD
So i decided to start making a new one a few days ago, I tried to do it myself and try to keep it a secret till i finish it... but i can't do it myself, since i can't do a few things, and I need help from some of you guys!

I'll be doing the map myself, I already got it started:

There will be a lot more, since i just did all that in one day...

But anyway, what i need help on is that I am planning on making custom made vehicles for this pkg mod, and i have already attempted on making on myself, which was the first time I've actually done it:

Yes, I attempted on making a Porsche, it's not bad for my first one, but it's not my thing! and plus I failed to texture it, so i went with plane colors instead, which made it look worse... But I need some help on making models of cars! As well as boning them! And also I ask for people to make some good textures of the cars.

And for the people that come to model cars, I'll be willing to give you a list of what cars you need to make. And for the people that will texture, they may have to wait till the car models are done to be able to actually make the texture, and put it on the model. I also may need a scripter, may need alternate scripts for racing checkpoints, and the players place, etc. And since my internet is horrible... i may need someone else to host a server for the mod as well.

EDIT:
I have attempted to make another vehicle once again, and this time i think it's a WHOLE lot better.



So I put myself as one of the modelers, but these textures will not do, (Took pictures of one of my bros toy cars to texture and model it), I still need some texturers to make textures, and apply it to the vehicles, it will be much appreciated.


Modelers:
1.Good-one-Driver (2007 Ford Focus ST)
2.DJTHED (2003 C6 Corvette: Finished model) (Next model pending)
3.Di3HardNL (2000 Ferrari 360 Modena)

Texturers:
1.
2.
3.

Mappers:
1.DJTHED (Terrain and Racing Course)

Scripters:
1.


We can talk more on MSN, IRC, and Xfire:

MSN: d.j.gomen@hotmail.com

Note: I'm not usually on MSN often.
___

IRC server: irc.ssigaming.net
___

Xfire ID: djthed



I will be giving credit to the people that volunteer! Smile

[Updated on: Sat, 04 September 2010 09:42]

Report message to a moderator

Re: DJTHED's RaceMod 2 [message #436050 is a reply to message #435974] Sat, 04 September 2010 03:36 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma: 0
General (1 Star)
The idea is cool and I just got inspired to start working on a project again, I could help with modeling and texturing.

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: DJTHED's RaceMod 2 [message #436055 is a reply to message #435974] Sat, 04 September 2010 08:59 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
Messages: 63
Registered: September 2009
Location: Oregon
Karma: 0
Recruit
Ok, great! Do you think you can model a 2000 Ferrari 360 Modena?

I'll give you some pics or blueprints if you want.
Re: DJTHED's RaceMod 2 [message #436129 is a reply to message #435974] Sun, 05 September 2010 14:37 Go to previous messageGo to next message
Hypnos is currently offline  Hypnos
Messages: 683
Registered: August 2009
Location: Scotland
Karma: 0
Colonel
This looks awesome.

http://i33.tinypic.com/2ls7bzb.png

Caveman wrote on Fri, 21 January 2011 08:26

Well this topic is still going on. I have to say I haven't watched much Anime recently (maybe a year or so) the last thing I saw was GITS (for the third time)

Im not too sure whether I just dont enjoy Anime anymore or whether its just I dont have time really to shit and watch it.






Re: DJTHED's RaceMod 2 [message #436141 is a reply to message #435974] Sun, 05 September 2010 21:42 Go to previous messageGo to next message
raven
Messages: 595
Registered: January 2007
Location: Toronto, Ontario
Karma: 0
Colonel
Very cool. It's much like Heros_Circuit (a guy from Jelly made this map for our race server.. when it existed)

I would love to see a race mode brought back Thumbs Up was always fun

I can help with coding if you ever need it.


-Jelly Administrator
-Exodus Administrator

[Updated on: Sun, 05 September 2010 21:43]

Report message to a moderator

Re: DJTHED's RaceMod 2 [message #436143 is a reply to message #435974] Sun, 05 September 2010 22:09 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
Messages: 63
Registered: September 2009
Location: Oregon
Karma: 0
Recruit
Well, i didnt ever play that other racemod, but i but it was fun!
Is there a way so i can contact you, Xfire, msn, IRC? So we can talk. Razz

Also I still need some people to make some skins for my vehicles!

[Updated on: Sun, 05 September 2010 22:10]

Report message to a moderator

Re: DJTHED's RaceMod 2 [message #436179 is a reply to message #435974] Mon, 06 September 2010 16:47 Go to previous messageGo to next message
GrimmNL is currently offline  GrimmNL
Messages: 120
Registered: June 2005
Location: Netherlands, Almere
Karma: 0
Recruit
some car manifacturers might have a problem with their car in game when it's not licened.

same thing happend with the star wars mod. that got stopped by lucasarts.

not saying they will, just a friendly reminder.


Xfire account: GrimmNL
http://members.lycos.nl/signature/grimm
Re: DJTHED's RaceMod 2 [message #436188 is a reply to message #435974] Mon, 06 September 2010 19:25 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
Messages: 63
Registered: September 2009
Location: Oregon
Karma: 0
Recruit
I never thought about that, thanks for telling me Oo
Re: DJTHED's RaceMod 2 [message #436193 is a reply to message #435974] Mon, 06 September 2010 21:13 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
I remember about 4 or 5 years ago I was working on a race mod. My friend got me into it. He threw together this quick mod over night and a bunch of us played the next day. It was incredibly fun. He kept working on it and came up with these cool little features. You would lose health if you crashed into a wall, so he had an automated pit zone where ceiling guns with repair rays would heal your vehicle. He also had a startup sound (like "ding-ding-DING!") that you could activate anytime to start the race.

I later designed this really cool track. However, when I started designing the cars I began to lose interest. I stopped working on it and then a couple years later I lost all the work due to a virus.

Anyway, I'm glad to see another race mod. They can be really fun when you really put thought into it.
Re: DJTHED's RaceMod 2 [message #436194 is a reply to message #435974] Mon, 06 September 2010 21:35 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
you can find some cool vehicle models for free like this one http://www.turbosquid.com/FullPreview/Index.cfm/ID/310098

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: DJTHED's RaceMod 2 [message #436221 is a reply to message #436193] Tue, 07 September 2010 10:07 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
Messages: 63
Registered: September 2009
Location: Oregon
Karma: 0
Recruit
R315r4z0r wrote

I remember about 4 or 5 years ago I was working on a race mod. My friend got me into it. He threw together this quick mod over night and a bunch of us played the next day. It was incredibly fun. He kept working on it and came up with these cool little features. You would lose health if you crashed into a wall, so he had an automated pit zone where ceiling guns with repair rays would heal your vehicle. He also had a startup sound (like "ding-ding-DING!") that you could activate anytime to start the race.

I later designed this really cool track. However, when I started designing the cars I began to lose interest. I stopped working on it and then a couple years later I lost all the work due to a virus.

Anyway, I'm glad to see another race mod. They can be really fun when you really put thought into it.



Nice ideas, though i already thought of the "taking damage when running into a wall" Razz


Mr.NiceGuy wrote

you can find some cool vehicle models for free like this one http://www.turbosquid.com/FullPreview/Index.cfm/ID/310098


Ill go ahead and check it out, but i may not use them.. Razz
Re: DJTHED's RaceMod 2 [message #436222 is a reply to message #436179] Tue, 07 September 2010 10:22 Go to previous message
cnc95fan is currently offline  cnc95fan
Messages: 1260
Registered: July 2007
Karma: 0
General (1 Star)
GrimmNL wrote on Mon, 06 September 2010 18:47


same thing happend with the star wars mod. that got stopped by lucasarts.


For now....


Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Previous Topic: Leveledit guys/girls?
Next Topic: Is it possible to create a "I'm reloading!" alert?
Goto Forum:
  


Current Time: Wed Nov 06 14:30:14 MST 2024

Total time taken to generate the page: 0.00933 seconds