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"---" weapon holding style [message #429576] Thu, 27 May 2010 18:03 Go to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I'm sure this isn't a high priority thing, but it's awfully annoying to me (and many other modders who have tried melee weapons).

Firstly, the weapon hold style itself has an annoying idle animation- rather than just keeping the character's hands to the side, the idle animation makes you hold your hands in a way that it's as if you're holding a rifle. It shouldn't do that.

Secondly, AI cannot aim with the "---" type of weapon. They always fire downward or even a little bit behind them. This is VERY annoying for anyone who wants to make AI that uses melee.

It'd be VERY appreciated if this could be fixed.


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[Updated on: Thu, 27 May 2010 18:04]

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Re: "---" weapon holding style [message #429577 is a reply to message #429576] Thu, 27 May 2010 18:39 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
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GEORGE ZIMMER wrote on Thu, 27 May 2010 20:03


Firstly, the weapon hold style itself has an annoying idle animation- rather than just keeping the character's hands to the side, the idle animation makes you hold your hands in a way that it's as if you're holding a rifle. It shouldn't do that.


I actually brought this up a long time ago in testing 4.0 and it was deemed unfixable. Been on our "Not Going to be Fixed" list for just as long.
Re: "penis" weapon holding style [message #429584 is a reply to message #429576] Thu, 27 May 2010 22:48 Go to previous messageGo to next message
Zion is currently offline  Zion
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Is this a fill in the blanks?

GEORGE ZIMMER wrote on Fri, 28 May 2010 02:03

I'm sure this isn't a high priority thing, but it's awfully annoying to me (and many other modders who have tried melee weapons).

Firstly, the weapon hold style itself has an annoying idle animation- rather than just keeping the character's hands to the side, the idle animation makes you hold your hands in a way that it's as if you're holding a rifle. It shouldn't do that.

Secondly, AI cannot aim with the "penis" type of weapon. They always fire downward or even a little bit behind them. This is VERY annoying for anyone who wants to make AI that uses melee.

It'd be VERY appreciated if this could be fixed.

Re: "---" weapon holding style [message #429585 is a reply to message #429584] Fri, 28 May 2010 00:24 Go to previous messageGo to next message
saberhawk
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WEAPON_HOLD_STYLE_NOT_USED is named such and shown to the user as "---" because there is absolutely no code for this style. As such, the fact that it doesn't work shouldn't surprise you. It may have existed and been used at some time however which is why it wasn't just completely removed.

[Updated on: Fri, 28 May 2010 00:36]

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Re: "---" weapon holding style [message #429591 is a reply to message #429585] Fri, 28 May 2010 03:51 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Saberhawk wrote on Fri, 28 May 2010 02:24

WEAPON_HOLD_STYLE_NOT_USED is named such and shown to the user as "---" because there is absolutely no code for this style. As such, the fact that it doesn't work shouldn't surprise you. It may have existed and been used at some time however which is why it wasn't just completely removed.

Hm, I see.

Is there any chance, then, to make a completely new weapon holding style that functions in the way that it should? Except with a fixed idle animation, and fixed for the AI?


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Re: "---" weapon holding style [message #429702 is a reply to message #429591] Sat, 29 May 2010 12:45 Go to previous messageGo to next message
saberhawk
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GEORGE ZIMMER wrote on Fri, 28 May 2010 06:51

Saberhawk wrote on Fri, 28 May 2010 02:24

WEAPON_HOLD_STYLE_NOT_USED is named such and shown to the user as "---" because there is absolutely no code for this style. As such, the fact that it doesn't work shouldn't surprise you. It may have existed and been used at some time however which is why it wasn't just completely removed.

Hm, I see.

Is there any chance, then, to make a completely new weapon holding style that functions in the way that it should? Except with a fixed idle animation, and fixed for the AI?


The AI likely can't aim with "---" because it doesn't have aiming animations. The only weapon styles that have aiming animations are "Shoulder", "Hip", "Launcher", and "Handgun". "C4", "---", "Beacon", "Empty Hands", and "Hands Down" all share the "S_A_HUMAN.H_A_A0_" animation set
Re: "---" weapon holding style [message #429795 is a reply to message #429702] Sun, 30 May 2010 14:12 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Launcher being the one thats really broken, as it enjoys putting you in the T pos whenever your not in a combat stance.

Re: "---" weapon holding style [message #429803 is a reply to message #429795] Sun, 30 May 2010 15:58 Go to previous message
saberhawk
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Jerad Gray wrote on Sun, 30 May 2010 17:12

Launcher being the one thats really broken, as it enjoys putting you in the T pos whenever your not in a combat stance.


Probably only because the entire S_A_HUMAN.H_A_E* animation set is missing in stock Renegade. Make it exist and stuff will magically start working Wink
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