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[Interior Reskin] Nod PP TibSun [message #402170] Wed, 09 September 2009 00:18 Go to next message
Dreganius is currently offline  Dreganius
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Colonel
There was more to update in this one. I felt the light-map was a bit too red and dark even for Nod, so I edited the light-map textures as well. Original interior by Di3HardNL.

index.php?t=getfile&id=11741&private=0

Enjoy! Rocked Over



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Heresy grows from idleness!

[Updated on: Wed, 09 September 2009 21:44]

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Re: [Interior Reskin] Nod PP TibSun [message #402188 is a reply to message #402170] Wed, 09 September 2009 03:56 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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In Love

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: [Interior Reskin] Nod PP TibSun [message #402205 is a reply to message #402170] Wed, 09 September 2009 06:53 Go to previous messageGo to next message
Hugh72 is currently offline  Hugh72
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could you update vech inside pp display like Di3hardNL did in gdi pp??
Re: [Interior Reskin] Nod PP TibSun [message #402222 is a reply to message #402170] Wed, 09 September 2009 08:38 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Cool that you reskin more of my stuff, but please credit me in every topic as the modelmaker before people get confused Big Ups

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

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Re: [Interior Reskin] Nod PP TibSun [message #402273 is a reply to message #402170] Wed, 09 September 2009 21:45 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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Sure. Rocked Over

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Heresy grows from idleness!
Re: [Interior Reskin] Nod PP TibSun [message #402284 is a reply to message #402273] Thu, 10 September 2009 02:30 Go to previous messageGo to next message
-Xv- is currently offline  -Xv-
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damn...
Re: [Interior Reskin] Nod PP TibSun [message #402370 is a reply to message #402284] Thu, 10 September 2009 19:15 Go to previous messageGo to next message
Starbuzzz
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Very nice textures mate. Reminds me of Doom 3 textures. Sneaky

http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: [Interior Reskin] Nod PP TibSun [message #402384 is a reply to message #402170] Fri, 11 September 2009 02:15 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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wow good job on the hon and pp

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: [Interior Reskin] Nod PP TibSun [message #403527 is a reply to message #402170] Mon, 21 September 2009 21:33 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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Looks cool indeed, those textures really have a very nice look and feel with the light map, and portrays Nod very well. Good job.

Only thing is that it would be nice to admit that these arnt your textures. Not very difficult to replace textures of a model someone else made with textures that were also made by someone else, Nor is it very nice.

Ofcourse I'm not saying that doesnt look great for renegade, it looks fantastic. I'm simply saying you should always give credit where it is due. Even IF something is royalty free, you dont want others to make the assumption that you made those textures because sooner or later people will find out and that looks really bad if you are trying to make it into the industry.

In terms of legitmate critiques. I'd say fix the UV so that the walking floor path texture you chose matches with the door, and have the outter trim on both sides of the enterences. Currently you have too many textures for such a small hall way, it essentially becomes too busy and overwhelming. It really does bring down the quality of the visuals overall.

You also have some bad shadows in the light map on the wall with the two purchase terminals. If you really want to amp up the interior, add some physical models of lights, just something simple, and have light sources located only there. That would create some really nice ambient occlusion shadows where corners would be dark as they should. Ofcourse I'm not aware of how light maps in renegade work so I cant really go much into the technical side of things.

But yes, it looks good.


http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
Re: [Interior Reskin] Nod PP TibSun [message #403534 is a reply to message #402170] Mon, 21 September 2009 23:02 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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One. I never claimed they were my own textures. Once I found them I edited the textures used, and placed them.

Secondly, I had nothing to do with the light map or any W3D things. That was Di3HardNL.

Thanks for the compliment though.


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Heresy grows from idleness!
Re: [Interior Reskin] Nod PP TibSun [message #403561 is a reply to message #403534] Tue, 22 September 2009 05:39 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Dreganius wrote on Tue, 22 September 2009 08:02

I never claimed they were my own textures. Once I found them I edited the textures used, and placed them.


I think he meant you should state in your post that they were not your textures, and mention whose they are.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: [Interior Reskin] Nod PP TibSun [message #403941 is a reply to message #402170] Sat, 26 September 2009 09:14 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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why? lol

like anyone cares from who they are. Download and comment nais work.

You did a good job on this dreg, love it!


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: [Interior Reskin] Nod PP TibSun [message #404502 is a reply to message #402170] Wed, 30 September 2009 05:14 Go to previous message
Dreganius is currently offline  Dreganius
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Thanks, dude.

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Heresy grows from idleness!
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